remove delays from "one of everything" weaponset
it doesn't make sense to have the default delays on stuff like baseball bat, cake etc. when you can just use melons/hellish grenades etc. straight from the go
find_package(SDL REQUIRED)
find_package(SDL_net REQUIRED)
find_package(ZLIB REQUIRED)
add_definitions("-std=c99")
file(GLOB frontlib_src
*.c *.h
base64/*.c base64/*.h
ipc/*.c ipc/*.h
md5/*.c md5/*.h
model/*.c model/*.h
net/*.c net/*.h
util/*.c util/*.h
)
include_directories(${SDL_INCLUDE_DIR})
include_directories(${SDLNET_INCLUDE_DIR})
include_directories(${ZLIB_INCLUDE_DIR})
add_library(frontlib STATIC ${frontlib_src})