add some config params - speed,accel,delaytime,delayheight,nocake. water rise speed, water rise acceleration, time delay from start of turn for water rise, height delay for same, and disable cake. also set start boulder to indestructible
[patterns]
**.h = native
**.c = native
**.cpp = native
**.lua = native
**.txt = native
**.pas = native
**.inc = native
**.hs = native