misc/quazip/quaadler32.cpp
author nemo
Sat, 05 Nov 2011 12:10:49 -0400
changeset 6289 95ffd59d0f4a
parent 5752 ea95ee97c805
permissions -rw-r--r--
Increase rarity of near flakes (don't want them intruding in game much). Also fix stereo. Near flakes were being drawn far.

#include "quaadler32.h"

#include "zlib.h"

QuaAdler32::QuaAdler32()
{
	reset();
}

quint32 QuaAdler32::calculate(const QByteArray &data)
{
	return adler32( adler32(0L, Z_NULL, 0), (const Bytef*)data.data(), data.size() );
}

void QuaAdler32::reset()
{
	checksum = adler32(0L, Z_NULL, 0);
}

void QuaAdler32::update(const QByteArray &buf)
{
	checksum = adler32( checksum, (const Bytef*)buf.data(), buf.size() );
}

quint32 QuaAdler32::value()
{
	return checksum;
}