cocoaTouch/otherSrc/CommodityFunctions.h
author koda
Sun, 23 May 2010 22:05:59 +0000
changeset 3479 972ae3ec178a
parent 3377 a3f0849f26bc
child 3487 b1d00f1950c8
permissions -rw-r--r--
initial support for game modifiers (schemes)

//
//  CommodityFunctions.h
//  HedgewarsMobile
//
//  Created by Vittorio on 08/04/10.
//  Copyright 2010 __MyCompanyName__. All rights reserved.
//

#import <Foundation/Foundation.h>

#define MAX_HOGS 8


#define SETTINGS_FILE()         [[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) \
                                 objectAtIndex:0] stringByAppendingString:@"/settings.plist"]
#define GAMECONFIG_FILE()       [[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) \
                                 objectAtIndex:0] stringByAppendingString:@"/gameconfig.plist"]
#define DEBUG_FILE()            [[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) \
                                 objectAtIndex:0] stringByAppendingString:@"/debug.txt"]

#define TEAMS_DIRECTORY()       [[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) \
                                 objectAtIndex:0] stringByAppendingString:@"/Teams/"]
#define SCHEMES_DIRECTORY()     [[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) \
                                 objectAtIndex:0] stringByAppendingString:@"/Schemes/"]

#define GRAPHICS_DIRECTORY()    [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Graphics/"]
#define HATS_DIRECTORY()        [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Graphics/Hats/"]
#define GRAVES_DIRECTORY()      [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Graphics/Graves/"]
#define BOTLEVELS_DIRECTORY()   [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Graphics/Hedgehog/botlevels"]
#define BTN_DIRECTORY()         [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Graphics/Btn"]
#define FLAGS_DIRECTORY()       [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Graphics/Flags/"]
#define FORTS_DIRECTORY()       [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Forts/"]
#define THEMES_DIRECTORY()      [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Themes/"]
#define MAPS_DIRECTORY()        [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Maps/"]
#define VOICES_DIRECTORY()      [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Sounds/voices/"]

void createTeamNamed (NSString *nameWithoutExt);
void createSchemeNamed (NSString *nameWithoutExt);
BOOL rotationManager (UIInterfaceOrientation interfaceOrientation);
NSInteger randomPort ();
void popError (const char *title, const char *message);


#ifndef __IPHONE_3_2	// if iPhoneOS is 3.2 or greater then __IPHONE_3_2 will be defined
typedef enum {
    UIUserInterfaceIdiomPhone,           // iPhone and iPod touch style UI
    UIUserInterfaceIdiomPad,             // iPad style UI
} UIUserInterfaceIdiom;
#define UI_USER_INTERFACE_IDIOM() UIUserInterfaceIdiomPhone
#endif // ifndef __IPHONE_3_2