tools/hwmap2txt/hwmapconverter/mainwindow.h
author Wuzzy <almikes@aol.com>
Tue, 04 Apr 2017 17:02:38 +0200
changeset 12156 9755922396f5
parent 11015 7a905f0070ce
permissions -rw-r--r--
Lua callback: onUsedAmmo, after using up an ammo Useful to know when e.g. shotgun attack has finished Syntax: onUsedAmmo(ammoType) * ammoType: Ammo type of used ammo Note: Not called for ammo type amNothing Thanks to KoBeWi

#ifndef MAINWINDOW_H
#define MAINWINDOW_H

#include <QMainWindow>

namespace Ui {
class MainWindow;
}

class MainWindow : public QMainWindow
{
    Q_OBJECT

public:
    explicit MainWindow(QWidget *parent = 0);
    ~MainWindow();

private slots:
    void on_pbLoad_clicked();

    void on_pbSave_clicked();

private:
    Ui::MainWindow *ui;
};

#endif // MAINWINDOW_H