use mio;
use std::{io, io::Write};
use super::{
actions::{Action, Action::*},
core::HWServer,
coretypes::ClientId,
};
use crate::protocol::messages::{HWProtocolMessage, HWServerMessage::*};
use log::*;
mod checker;
mod common;
mod inroom;
mod lobby;
mod loggingin;
pub fn handle(server: &mut HWServer, client_id: ClientId, message: HWProtocolMessage) {
match message {
HWProtocolMessage::Ping => server.react(client_id, vec![Pong.send_self().action()]),
HWProtocolMessage::Quit(Some(msg)) => {
server.react(client_id, vec![ByeClient("User quit: ".to_string() + &msg)])
}
HWProtocolMessage::Quit(None) => {
server.react(client_id, vec![ByeClient("User quit".to_string())])
}
HWProtocolMessage::Malformed => warn!("Malformed/unknown message"),
HWProtocolMessage::Empty => warn!("Empty message"),
_ => match server.clients[client_id].room_id {
None => loggingin::handle(server, client_id, message),
Some(id) if id == server.lobby_id => lobby::handle(server, client_id, message),
Some(id) => inroom::handle(server, client_id, id, message),
},
}
}