FREE AT LAST!!! SDL came around a (mostly) sane way for implementing rotation events, so we can scrap all the workaround code that has been added to workaround it!! Also this allows us to use proper (internal) multitasking handling and can simplify optional settings and other yet unexplored features. Yay!
/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2011 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#include <QFile>
#include <QMessageBox>
#include <QEvent>
#include "drawmapwidget.h"
DrawMapWidget::DrawMapWidget(QWidget *parent) :
QWidget(parent),
ui(new Ui::DrawMapWidget)
{
ui->setupUi(this);
m_scene = 0;
}
DrawMapWidget::~DrawMapWidget()
{
delete ui;
}
void DrawMapWidget::changeEvent(QEvent *e)
{
QWidget::changeEvent(e);
switch (e->type()) {
case QEvent::LanguageChange:
ui->retranslateUi(this);
break;
default:
break;
}
}
void DrawMapWidget::setScene(DrawMapScene * scene)
{
ui->graphicsView->setScene(scene);
m_scene = scene;
}
void DrawMapWidget::resizeEvent(QResizeEvent * event)
{
Q_UNUSED(event);
if(ui->graphicsView && ui->graphicsView->scene())
ui->graphicsView->fitInView(ui->graphicsView->scene()->sceneRect(), Qt::KeepAspectRatio);
}
void DrawMapWidget::showEvent(QShowEvent * event)
{
Q_UNUSED(event);
resizeEvent(0);
}
void DrawMapWidget::undo()
{
if(m_scene) m_scene->undo();
}
void DrawMapWidget::clear()
{
if(m_scene) m_scene->clearMap();
}
void DrawMapWidget::save(const QString & fileName)
{
if(m_scene)
{
QFile file(fileName);
if(!file.open(QIODevice::WriteOnly))
QMessageBox::warning(this, tr("File error"), tr("Cannot open file '%1' for writing").arg(fileName));
else
file.write(qCompress(m_scene->encode()).toBase64());
}
}
void DrawMapWidget::load(const QString & fileName)
{
if(m_scene)
{
QFile f(fileName);
if(!f.open(QIODevice::ReadOnly))
QMessageBox::warning(this, tr("File error"), tr("Cannot read file '%1'").arg(fileName));
else
m_scene->decode(qUncompress(QByteArray::fromBase64(f.readAll())));
}
}