misc/quazip/quaadler32.cpp
author belphegorr <szabibibi@gmail.com>
Fri, 06 Jul 2012 15:10:36 +0300
changeset 7243 9ae9178c525e
parent 5752 ea95ee97c805
permissions -rw-r--r--
Modified Animate.lua function AnimMove to take highercase direction (e.g. "Left") Solved a bug in Mission 4 where after the second wave appears, control went to the cannibals Changed random seed to 1

#include "quaadler32.h"

#include "zlib.h"

QuaAdler32::QuaAdler32()
{
	reset();
}

quint32 QuaAdler32::calculate(const QByteArray &data)
{
	return adler32( adler32(0L, Z_NULL, 0), (const Bytef*)data.data(), data.size() );
}

void QuaAdler32::reset()
{
	checksum = adler32(0L, Z_NULL, 0);
}

void QuaAdler32::update(const QByteArray &buf)
{
	checksum = adler32( checksum, (const Bytef*)buf.data(), buf.size() );
}

quint32 QuaAdler32::value()
{
	return checksum;
}