Don't abort ready phase for moving camera with keys
Rationale: The keys are equivalent to moving the mouse, but boving the mouse doesn't abort the ready phase. So this is only fair: Players should not be punished for using different controls.
[package]
name = "landgen"
version = "0.1.0"
authors = ["Andrey Korotaev <a.korotaev@hedgewars.org>"]
edition = "2018"
[dependencies]
integral-geometry = { path = "../integral-geometry" }
land2d = { path = "../land2d" }
itertools = "0.7.8"