Don't abort ready phase for moving camera with keys
Rationale: The keys are equivalent to moving the mouse, but boving the mouse doesn't abort the ready phase. So this is only fair: Players should not be punished for using different controls.
#!/bin/sh -
# Script to check locale files
# HOW TO USE:
# - Run this script in the tools/ directory.
# Result: Problems and missing translations in some locale files will be reported
# SYNTAX:
#
# ./check_locale_files.sh
#
./check_engine_locale_files.sh ALL 0
./check_lua_locale_files.sh
lua ./check_lua_locale_files.lua