gameServer/CoreTypes.hs
author nemo
Fri, 16 Oct 2009 15:35:41 +0000
changeset 2492 9e80b7fc4017
parent 2408 41ebdb5f1e6e
child 2551 01eb81cd3198
permissions -rw-r--r--
Tweak of molotov based on burp's play, a little bit more specificity in homerun.

module CoreTypes where

import System.IO
import Control.Concurrent.Chan
import Control.Concurrent.STM
import Data.Word
import qualified Data.Map as Map
import qualified Data.IntMap as IntMap
import qualified Data.IntSet as IntSet
import Data.Sequence(Seq, empty)
import Data.Time
import Network
import Data.Function


data ClientInfo =
 ClientInfo
	{
		clientUID :: !Int,
		sendChan :: Chan [String],
		clientHandle :: Handle,
		host :: String,
		connectTime :: UTCTime,
		nick :: String,
		webPassword :: String,
		logonPassed :: Bool,
		clientProto :: !Word16,
		roomID :: !Int,
		pingsQueue :: !Word,
		isMaster :: Bool,
		isReady :: Bool,
		isAdministrator :: Bool,
		clientClan :: String,
		teamsInGame :: Word
	}

instance Show ClientInfo where
	show ci = show (clientUID ci)
			++ " nick: " ++ (nick ci)
			++ " host: " ++ (host ci)

instance Eq ClientInfo where
	(==) = (==) `on` clientHandle

data HedgehogInfo =
	HedgehogInfo String String

data TeamInfo =
	TeamInfo
	{
		teamownerId :: !Int,
		teamowner :: String,
		teamname :: String,
		teamcolor :: String,
		teamgrave :: String,
		teamfort :: String,
		teamvoicepack :: String,
		difficulty :: Int,
		hhnum :: Int,
		hedgehogs :: [HedgehogInfo]
	}

data RoomInfo =
	RoomInfo
	{
		roomUID :: !Int,
		masterID :: !Int,
		name :: String,
		password :: String,
		roomProto :: Word16,
		teams :: [TeamInfo],
		gameinprogress :: Bool,
		playersIn :: !Int,
		readyPlayers :: !Int,
		playersIDs :: IntSet.IntSet,
		isRestrictedJoins :: Bool,
		isRestrictedTeams :: Bool,
		roundMsgs :: Seq String,
		leftTeams :: [String],
		teamsAtStart :: [TeamInfo],
		params :: Map.Map String [String]
	}

instance Show RoomInfo where
	show ri = show (roomUID ri)
			++ ", players ids: " ++ show (IntSet.size $ playersIDs ri)
			++ ", players: " ++ show (playersIn ri)
			++ ", ready: " ++ show (readyPlayers ri)

instance Eq RoomInfo where
	(==) = (==) `on` roomUID

newRoom = (
	RoomInfo
		0
		0
		""
		""
		0
		[]
		False
		0
		0
		IntSet.empty
		False
		False
		Data.Sequence.empty
		[]
		[]
		(Map.singleton "MAP" ["+rnd+"])
	)

data StatisticsInfo =
	StatisticsInfo
	{
		playersNumber :: Int,
		roomsNumber :: Int
	}

data ServerInfo =
	ServerInfo
	{
		isDedicated :: Bool,
		serverMessage :: String,
		serverMessageForOldVersions :: String,
		listenPort :: PortNumber,
		nextRoomID :: Int,
		dbHost :: String,
		dbLogin :: String,
		dbPassword :: String,
		lastLogins :: [(String, UTCTime)],
		stats :: TMVar StatisticsInfo,
		coreChan :: Chan CoreMessage,
		dbQueries :: Chan DBQuery
	}

instance Show ServerInfo where
	show si = "Server Info"

newServerInfo = (
	ServerInfo
		True
		"<h2><p align=center><a href=\"http://www.hedgewars.org/\">http://www.hedgewars.org/</a></p></h2>"
		"<font color=yellow><h3>Hedgewars 0.9.11 is out! Please, update.</h3><p align=center><a href=http://hedgewars.org/download.html>Download page here</a></p><h4>New features are:</h4><ul><li>Speech bubbles</li><li>New game modes</li><li>Sniper rifle</li><li>...</li></ul></font>"
		46631
		0
		""
		""
		""
		[]
	)

data AccountInfo =
	HasAccount String Bool
	| Guest
	| Admin
	deriving (Show, Read)

data DBQuery =
	CheckAccount Int String String
	| ClearCache
	| SendStats Int Int
	deriving (Show, Read)

data CoreMessage =
	Accept ClientInfo
	| ClientMessage (Int, [String])
	| ClientAccountInfo (Int, AccountInfo)
	| TimerAction Int

type Clients = IntMap.IntMap ClientInfo
type Rooms = IntMap.IntMap RoomInfo

--type ClientsTransform = [ClientInfo] -> [ClientInfo]
--type RoomsTransform = [RoomInfo] -> [RoomInfo]
--type HandlesSelector = ClientInfo -> [ClientInfo] -> [RoomInfo] -> [ClientInfo]
--type Answer = ServerInfo -> (HandlesSelector, [String])

type ClientsSelector = Clients -> Rooms -> [Int]