qmlfrontend/gameconfig.h
author unc0rr
Sun, 24 Dec 2017 16:56:22 +0100
branchqmlfrontend
changeset 12859 a03f245243b0
parent 12858 0c6fb706f747
child 12860 e33bcb9d5e9c
permissions -rw-r--r--
And more refactoring...

#ifndef GAMECONFIG_H
#define GAMECONFIG_H

#include <QList>
#include <QVector>

class GameConfig {
public:
    explicit GameConfig();

    const char** argv() const;
    int argc() const;
    const QList<QByteArray> config();

    void clear();
    void cmdSeed(const QByteArray& seed);
    void cmdMapgen(int mapgen);

private:
    mutable QVector<const char*> m_argv;
    QList<QByteArray> m_arguments;
    QList<QByteArray> m_cfg;

    void cfgAppend(const QByteArray& cmd);
};

#endif // GAMECONFIG_H