gameServer/HandlerUtils.hs
author nemo
Sat, 04 Dec 2010 11:30:54 -0500
changeset 4455 a0c8779713f2
parent 3568 ae89cf0735dc
child 4614 26661bf28dd5
permissions -rw-r--r--
In AI survival mode, have the AI score when it kills humans, instead of its own team, clear poison on an AI kill, and reset AI health using InitialHealth instead of 100.

module HandlerUtils where

import Control.Monad.Reader
import qualified Data.ByteString.Char8 as B

import RoomsAndClients
import CoreTypes
import Actions

thisClient :: Reader (ClientIndex, IRnC) ClientInfo
thisClient = do
    (ci, rnc) <- ask
    return $ rnc `client` ci

thisRoom :: Reader (ClientIndex, IRnC) RoomInfo
thisRoom = do
    (ci, rnc) <- ask
    let ri = clientRoom rnc ci
    return $ rnc `room` ri

clientNick :: Reader (ClientIndex, IRnC) B.ByteString
clientNick = liftM nick thisClient

roomOthersChans :: Reader (ClientIndex, IRnC) [ClientChan]
roomOthersChans = do
    (ci, rnc) <- ask
    let ri = clientRoom rnc ci
    return $ map (sendChan . client rnc) $ filter (/= ci) (roomClients rnc ri)

roomClientsChans :: Reader (ClientIndex, IRnC) [ClientChan]
roomClientsChans = do
    (ci, rnc) <- ask
    let ri = clientRoom rnc ci
    return $ map (sendChan . client rnc) (roomClients rnc ri)

thisClientChans :: Reader (ClientIndex, IRnC) [ClientChan]
thisClientChans = do
    (ci, rnc) <- ask
    return $ [sendChan (rnc `client` ci)]

answerClient :: [B.ByteString] -> Reader (ClientIndex, IRnC) [Action]
answerClient msg = thisClientChans >>= return . (: []) . flip AnswerClients msg

allRoomInfos :: Reader (a, IRnC) [RoomInfo]
allRoomInfos = liftM ((\irnc -> map (room irnc) $ allRooms irnc) . snd) ask