don't abort changeammo on attacking/attacked in infattack mode, keep scrolling through slot after setweap even if a multishoot was aborted triggering gstattacked, to ensure proper ammo gets set for next turn
{-# LANGUAGE OverloadedStrings #-}
module Consts where
import qualified Data.ByteString.Char8 as B
serverVersion :: B.ByteString
serverVersion = "2"