INSTALL
author koda
Sat, 09 Mar 2013 00:57:09 +0100
changeset 8702 a28966180a29
parent 8552 6c63c2833866
child 9991 3858d99476f5
child 11360 7a7611adf715
permissions -rw-r--r--
have fpc work in the right directory instead of passing the full path of the main module (avoids having full paths in debug build backtraces for the first module only)

To compile and install you need:
 - CMake >= 2.6.0
 - FreePascal >= 2.2.0
 - Qt >= 4.5.0
 - SDL >= 1.2.5
 - SDL_net >= 1.2.5
 - SDL_mixer >= 1.2
 - SDL_image >= 1.2
 - SDL_ttf >= 2.0
 - Lua >= 5.1.0
 - Physfs >= 2.1.0
For server:
 - Glasgow Haskell Compiler >= 6.10
 - bytestring-show package
 - dataenc package
 - hslogger package
For videorecording:
 - FFmpeg or LibAV
 - GLUT (when SDL < 2)
For compressed screenshots:
 - libpng

Lua will be automatically built if not found.

PhysFS will internally built unless -DPHYSFS_SYSTEM=on is passed to cmake
(also allows to set PHYSFS_LIBRARY and PHYSFS_INCLUDE_DIR if needed).

1. Configure:
$ cmake .
or
$ cmake -DCMAKE_BUILD_TYPE="Release" -DCMAKE_INSTALL_PREFIX="install_prefix" \
-DDATA_INSTALL_DIR="data_dir" -DNOSERVER=1 .

Add -DNOSERVER=0 to compile net server (remember to check out the additional
dependencies with the hedgewars-server.cabal configuration file. If you have
Qt installed but it is not found, you can set it up with
-DQT_QMAKE_EXECUTABLE="path_to_qmake".
To get a glimpse of the main configuration options, you may use this command
`cat CMakeLists.txt | grep option`

2. Compile:
$ make

3. Install:
# make install


That's all! Enjoy!