fix a couple of loose ends: sdl_mixer is informed of that OGG is provided by Tremor with its own macro, there is no more a segfault on Tremor cleanup, added new event type and timestamp entry for SDL, removed spurious characters from the japanese translation, uSound errors now are output with SDLTry, uSound doesn't need sound preloading any more
/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2006-2007 Igor Ulyanov <iulyanov@gmail.com>
* Copyright (c) 2007-2011 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
/**
* @file
* @brief HWDataManager class definition
*/
#ifndef HEDGEWARS_HWDATAMANAGER_H
#define HEDGEWARS_HWDATAMANAGER_H
#include <QDir>
#include <QFile>
#include <QStringList>
class QDir;
class QFile;
class QStringList;
/**
* @brief Offers access to the data files of hedgewars.
*
* @see <a href="http://en.wikipedia.org/wiki/Singleton_pattern">singleton pattern</a>
*
* @author sheepluva
* @since 0.9.17
*/
class HWDataManager
{
public:
/**
* @brief Returns reference to the <i>singleton</i> instance of this class.
*
* @see <a href="http://en.wikipedia.org/wiki/Singleton_pattern">singleton pattern</a>
*
* @return reference to the instance.
*/
static HWDataManager & instance();
/**
* @brief Returns a sorted list of data directory entries.
*
* @param subDirectory sub-directory to search.
* @param filters filters for entry type.
* @param nameFilters filters by name patterns.
* @return a sorted list of matches in the subDirectory of data directory.
*/
QStringList entryList(const QString & subDirectory,
QDir::Filters filters = QDir::NoFilter,
const QStringList & nameFilters = QStringList("*")
) const;
/**
* @brief Returns the path for the desires data file.
*
* Use this method if you want to read an existing data file.
*
* @param relativeDataFilePath relative path of the data file.
* @return real path to the file.
*/
QString findFileForRead(const QString & relativeDataFilePath) const;
/**
* @brief Returns the path for the data file that is to be written.
*
* Use this method if you want to create or write into a data file.
*
* @param relativeDataFilePath relative path of data file write path.
* @return destination of path data file.
*/
QString findFileForWrite(const QString & relativeDataFilePath) const;
private:
/**
* @brief Class constructor of the <i>singleton</i>.
*
* Not to be used from outside the class,
* use the static {@link HWDataManager::instance()} instead.
*
* @see <a href="http://en.wikipedia.org/wiki/Singleton_pattern">singleton pattern</a>
*/
HWDataManager();
QDir * defaultData; ///< directory of the installed data
QDir * userData; ///< directory of custom data in the user's directory
};
#endif // HEDGEWARS_HWDATAMANAGER_H