fix a couple of loose ends: sdl_mixer is informed of that OGG is provided by Tremor with its own macro, there is no more a segfault on Tremor cleanup, added new event type and timestamp entry for SDL, removed spurious characters from the japanese translation, uSound errors now are output with SDLTry, uSound doesn't need sound preloading any more
LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
# compile in ARM mode, since the glyph loader/renderer is a hotspot
# when loading complex pages in the browser
#
LOCAL_ARM_MODE := arm
LOCAL_SRC_FILES:= \
src/base/ftbbox.c \
src/base/ftbitmap.c \
src/base/ftglyph.c \
src/base/ftstroke.c \
src/base/ftxf86.c \
src/base/ftbase.c \
src/base/ftsystem.c \
src/base/ftinit.c \
src/base/ftgasp.c \
src/raster/raster.c \
src/sfnt/sfnt.c \
src/smooth/smooth.c \
src/autofit/autofit.c \
src/truetype/truetype.c \
src/cff/cff.c \
src/psnames/psnames.c \
src/pshinter/pshinter.c
LOCAL_C_INCLUDES += \
$(LOCAL_PATH)/builds \
$(LOCAL_PATH)/include
LOCAL_CFLAGS += -W -Wall
LOCAL_CFLAGS += -fPIC -DPIC
LOCAL_CFLAGS += "-DDARWIN_NO_CARBON"
LOCAL_CFLAGS += "-DFT2_BUILD_LIBRARY"
# the following is for testing only, and should not be used in final builds
# of the product
#LOCAL_CFLAGS += "-DTT_CONFIG_OPTION_BYTECODE_INTERPRETER"
LOCAL_CFLAGS += -O2
LOCAL_MODULE:= freetype
include $(BUILD_STATIC_LIBRARY)