QTfrontend/net/hwmapoptimizer.h
author Wuzzy <almikes@aol.com>
Wed, 27 Sep 2017 06:17:41 +0200
changeset 12553 a401aec4df64
parent 10256 b07288b729c4
permissions -rw-r--r--
Fix ACF2 mission sometimes being unwinnable after returning to Leaks A Lot After accepting cyborgs offer, combat should normally start after walking past the tree. This sometimes didn't work, the mission did not advance and you could never win, even after defeating the Stronglings.

#ifndef HWMAPOPTIMIZER_H
#define HWMAPOPTIMIZER_H

#include "tcpBase.h"
#include "drawmapscene.h"

class HWMapOptimizer : public TCPBase
{
    Q_OBJECT
public:
    explicit HWMapOptimizer(QObject *parent = 0);

    void optimizeMap(const Paths & paths);
    bool couldBeRemoved();
    
signals:    
    void optimizedMap(const Paths & paths);
    
public slots:

protected:
    QStringList getArguments();
    void onClientDisconnect();
    void SendToClientFirst();

private:
    Paths m_paths;
};

#endif // HWMAPOPTIMIZER_H