QTfrontend/net/tcpBase.h
author Wuzzy <almikes@aol.com>
Wed, 27 Sep 2017 06:17:41 +0200
changeset 12553 a401aec4df64
parent 11046 47a8c19ecb60
child 14599 b86e6e4f3c58
permissions -rw-r--r--
Fix ACF2 mission sometimes being unwinnable after returning to Leaks A Lot After accepting cyborgs offer, combat should normally start after walking past the tree. This sometimes didn't work, the mission did not advance and you could never win, even after defeating the Stronglings.

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2006-2007 Igor Ulyanov <iulyanov@gmail.com>
 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 */

#ifndef _TCPBASE_INCLUDED
#define _TCPBASE_INCLUDED

#include <QObject>
#include <QTcpServer>
#include <QTcpSocket>
#include <QByteArray>
#include <QString>
#include <QDir>
#include <QProcess>
#include <QThread>
#include <QPointer>
#include <QVector>
#include <QList>

#include <QImage>

#define MAXMSGCHARS 255

class TCPBase : public QObject
{
        Q_OBJECT

    public:
        TCPBase(bool demoMode, QObject * parent = 0);
        virtual ~TCPBase();

        virtual bool couldBeRemoved();
        virtual bool simultaneousRun();
        bool isConnected();
        bool hasStarted();

    signals:
        void isReadyNow();

    protected:
        bool m_hasStarted;
        quint16 ipc_port;

        void Start(bool couldCancelPreviousRequest);

        QByteArray readbuffer;

        QByteArray toSendBuf;
        QByteArray demo;

        void SendIPC(const QByteArray & buf);
        void RawSendIPC(const QByteArray & buf);

        virtual QStringList getArguments()=0;
        virtual void onClientRead();
        virtual void onClientDisconnect();
        virtual void SendToClientFirst();

    private:
        static QPointer<QTcpServer> IPCServer;
#ifdef HWLIBRARY
        QThread * thread;
#else
        QProcess * process;
#endif
        bool m_isDemoMode;
        bool m_connected;
        void RealStart();
        QPointer<QTcpSocket> IPCSocket;

    private slots:
        void NewConnection();
        void ClientDisconnect();
        void ClientRead();
        void StartProcessError(QProcess::ProcessError error);
        void onEngineDeath(int exitCode, QProcess::ExitStatus exitStatus);

        void tcpServerReady();
};

#ifdef HWLIBRARY
class EngineInstance : public QObject
{
    Q_OBJECT
public:
    EngineInstance(QObject *parent = 0);
    ~EngineInstance();

    void setArguments(const QStringList & arguments);

public slots:
    void start();

signals:
    void finished();

private:
    QList<QByteArray> m_arguments;
    QVector<char *> m_argv;
};
#endif

#endif // _TCPBASE_INCLUDED