Fix ACF2 mission sometimes being unwinnable after returning to Leaks A Lot
After accepting cyborgs offer, combat should normally start after walking past
the tree. This sometimes didn't work, the mission did not advance and you
could never win, even after defeating the Stronglings.
/*
* QPAK support routines for PhysicsFS.
*
* This archiver handles the archive format utilized by Quake 1 and 2.
* Quake3-based games use the PkZip/Info-Zip format (which our zip.c
* archiver handles).
*
* ========================================================================
*
* This format info (in more detail) comes from:
* http://debian.fmi.uni-sofia.bg/~sergei/cgsr/docs/pak.txt
*
* Quake PAK Format
*
* Header
* (4 bytes) signature = 'PACK'
* (4 bytes) directory offset
* (4 bytes) directory length
*
* Directory
* (56 bytes) file name
* (4 bytes) file position
* (4 bytes) file length
*
* ========================================================================
*
* Please see the file LICENSE.txt in the source's root directory.
*
* This file written by Ryan C. Gordon.
*/
#define __PHYSICSFS_INTERNAL__
#include "physfs_internal.h"
#if PHYSFS_SUPPORTS_QPAK
#define QPAK_SIG 0x4B434150 /* "PACK" in ASCII. */
static UNPKentry *qpakLoadEntries(PHYSFS_Io *io, PHYSFS_uint32 fileCount)
{
UNPKentry *entries = NULL;
UNPKentry *entry = NULL;
entries = (UNPKentry *) allocator.Malloc(sizeof (UNPKentry) * fileCount);
BAIL_IF_MACRO(entries == NULL, PHYSFS_ERR_OUT_OF_MEMORY, NULL);
for (entry = entries; fileCount > 0; fileCount--, entry++)
{
if (!__PHYSFS_readAll(io, &entry->name, 56)) goto failed;
if (!__PHYSFS_readAll(io, &entry->startPos, 4)) goto failed;
if (!__PHYSFS_readAll(io, &entry->size, 4)) goto failed;
entry->size = PHYSFS_swapULE32(entry->size);
entry->startPos = PHYSFS_swapULE32(entry->startPos);
} /* for */
return entries;
failed:
allocator.Free(entries);
return NULL;
} /* qpakLoadEntries */
static void *QPAK_openArchive(PHYSFS_Io *io, const char *name, int forWriting)
{
UNPKentry *entries = NULL;
PHYSFS_uint32 val = 0;
PHYSFS_uint32 pos = 0;
PHYSFS_uint32 count = 0;
assert(io != NULL); /* shouldn't ever happen. */
BAIL_IF_MACRO(forWriting, PHYSFS_ERR_READ_ONLY, NULL);
BAIL_IF_MACRO(!__PHYSFS_readAll(io, &val, 4), ERRPASS, NULL);
if (PHYSFS_swapULE32(val) != QPAK_SIG)
BAIL_MACRO(PHYSFS_ERR_UNSUPPORTED, NULL);
BAIL_IF_MACRO(!__PHYSFS_readAll(io, &val, 4), ERRPASS, NULL);
pos = PHYSFS_swapULE32(val); /* directory table offset. */
BAIL_IF_MACRO(!__PHYSFS_readAll(io, &val, 4), ERRPASS, NULL);
count = PHYSFS_swapULE32(val);
/* corrupted archive? */
BAIL_IF_MACRO((count % 64) != 0, PHYSFS_ERR_CORRUPT, NULL);
count /= 64;
BAIL_IF_MACRO(!io->seek(io, pos), ERRPASS, NULL);
entries = qpakLoadEntries(io, count);
BAIL_IF_MACRO(!entries, ERRPASS, NULL);
return UNPK_openArchive(io, entries, count);
} /* QPAK_openArchive */
const PHYSFS_Archiver __PHYSFS_Archiver_QPAK =
{
CURRENT_PHYSFS_ARCHIVER_API_VERSION,
{
"PAK",
"Quake I/II format",
"Ryan C. Gordon <icculus@icculus.org>",
"https://icculus.org/physfs/",
0, /* supportsSymlinks */
},
QPAK_openArchive,
UNPK_enumerateFiles,
UNPK_openRead,
UNPK_openWrite,
UNPK_openAppend,
UNPK_remove,
UNPK_mkdir,
UNPK_stat,
UNPK_closeArchive
};
#endif /* defined PHYSFS_SUPPORTS_QPAK */
/* end of archiver_qpak.c ... */