misc/libphyslayer/hwpacksmounter.c
author Wuzzy <almikes@aol.com>
Wed, 27 Sep 2017 06:17:41 +0200
changeset 12553 a401aec4df64
parent 8978 e6ef8fe314bd
child 13393 ae5d6448c5be
permissions -rw-r--r--
Fix ACF2 mission sometimes being unwinnable after returning to Leaks A Lot After accepting cyborgs offer, combat should normally start after walking past the tree. This sometimes didn't work, the mission did not advance and you could never win, even after defeating the Stronglings.

#include <string.h>
#include <stdio.h>
#include <stdlib.h>

#include "hwpacksmounter.h"

PHYSFS_DECL void hedgewarsMountPackages()
{
    char ** filesList = PHYSFS_enumerateFiles("/");
    char **i;

    for (i = filesList; *i != NULL; i++)
    {
        char * fileName = *i;
        int fileNameLength = strlen(fileName);
        if (fileNameLength > 4)
            if (strcmp(fileName + fileNameLength - 4, ".hwp") == 0)
            {
                const char * dir = PHYSFS_getRealDir(fileName);
                if(dir)
                {
                    char * fullPath = (char *)malloc(strlen(dir) + fileNameLength + 2);
                    strcpy(fullPath, dir);
                    strcat(fullPath, "/");
                    strcat(fullPath, fileName);

                    PHYSFS_mount(fullPath, NULL, 0);

                    free(fullPath);
                }
            }
    }

    PHYSFS_freeList(filesList);
}

PHYSFS_DECL void hedgewarsMountPackage(char * fileName)
{
    int fileNameLength = strlen(fileName);
    if (fileNameLength > 4)
        if (strcmp(fileName + fileNameLength - 4, ".hwp") == 0)
        {
            const char * dir = PHYSFS_getRealDir(fileName);
            if(dir)
            {
                char * fullPath = (char *)malloc(strlen(dir) + fileNameLength + 2);
                strcpy(fullPath, dir);
                strcat(fullPath, "/");
                strcat(fullPath, fileName);

                PHYSFS_mount(fullPath, NULL, 0);

                free(fullPath);
            }
        }
}