gameServer/Consts.hs
author Mitchell Kember <mk12360@gmail.com>
Tue, 04 Dec 2012 17:57:18 -0500
changeset 8231 a41d84553ae8
parent 6737 ce5fbd98370f
child 9702 27006953d901
permissions -rw-r--r--
Changed uSound.pas so that music will still play if music is enabled and sound is disabled. Effectively, isSoundEnabled represents only sound effects and does not include music (and I have replaced the places where both are concerned with a logical combination of the two). Still need to figure out why isSEBackup is used and if my changes affect it.

{-# LANGUAGE OverloadedStrings #-}
module Consts where

import qualified Data.ByteString.Char8 as B

serverVersion :: B.ByteString
serverVersion = "1"