QTfrontend/util/platform/AutoUpdater.h
author nemo
Sun, 21 Apr 2013 16:39:36 -0400
changeset 8934 a4ec39eac0be
parent 8381 588a8e6e2041
permissions -rw-r--r--
So. This should fix ammo delays being off on a team that is resurrected later in the game, even up freezing delays a bit, prevent an infinite loop in freezing, and reduces fuel burn when adjusting freezer to one-fourth.

/*
 * Copyright (C) 2008 Remko Troncon
 */

#ifndef AUTOUPDATER_H
#define AUTOUPDATER_H

class AutoUpdater
{
    public:
        virtual ~AutoUpdater();

        virtual void checkForUpdates() = 0;
        virtual void checkForUpdatesNow() = 0;
};

#endif