CMakeLists.txt
author koda
Sat, 06 Aug 2011 07:09:30 +0200
changeset 5505 a55aab592950
parent 5429 0caa7519cbd1
child 5495 272ed78e59a7
child 5610 f8bdc789ac60
permissions -rw-r--r--
Ditch the renderer system in sdl1.3 and use the 'old fashioned' sdl/opengl context. This gives us more flexibility and less problem in receiving video events (expecially on mobile platform) as well as not having to care to reset the gl context every time sdl interferes. This is a major sdl1.3 update so it should be tested with care (working great on ios)

project(hedgewars)


#initialise cmake environment
cmake_minimum_required(VERSION 2.6.0 FATAL_ERROR)
FOREACH(policy CMP0003 CMP0012)
	IF(POLICY ${policy})
		CMAKE_POLICY(SET ${policy} NEW)
	ENDIF()
ENDFOREACH()
set(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake_modules)


#detect Mercurial revision (if present)
set(version_suffix "-dev") #UNSET THIS VARIABLE AT RELEASE TIME
set(HGCHANGED "")
IF(version_suffix MATCHES "-dev")
	set(HW_DEV true)
	IF (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/.hg)
		FIND_PROGRAM(HGCOMMAND hg)
		IF(HGCOMMAND)
			exec_program(${HGCOMMAND}
				     ARGS identify -in ${CMAKE_CURRENT_SOURCE_DIR}
				     OUTPUT_VARIABLE version_suffix
				     )
			STRING(REGEX REPLACE "[^+]" "" HGCHANGED ${version_suffix})
			STRING(REGEX REPLACE "([0-9a-zA-Z]+)(.*) ([0-9]+)(.*)" "\\3-\\1" version_suffix ${version_suffix})
			IF (HGCHANGED)
				MESSAGE(STATUS "Building revision ${version_suffix} (SOURCE CODE MODIFIED)")
			ELSE()
				MESSAGE(STATUS "Building revision ${version_suffix}")
			ENDIF()
			set(version_suffix "-${version_suffix}")
		ENDIF()
	ENDIF()
ELSE()
	set(HW_DEV false)
ENDIF()


#versioning
set(CPACK_PACKAGE_VERSION_MAJOR 0)
set(CPACK_PACKAGE_VERSION_MINOR 9)
set(CPACK_PACKAGE_VERSION_PATCH 16${version_suffix})
set(HEDGEWARS_PROTO_VER 38)
set(HEDGEWARS_VERSION "${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}.${CPACK_PACKAGE_VERSION_PATCH}")


#set some safe values
IF(NOT WITH_SERVER)
	SET(WITH_SERVER 0)
ENDIF(NOT WITH_SERVER)
IF(NOT BUILD_ENGINE_LIBRARY)
	SET(BUILD_ENGINE_LIBRARY 0)
ENDIF(NOT BUILD_ENGINE_LIBRARY)
set(target_dir "bin")


#bundle .app setup
if(APPLE)
	set(CMAKE_FIND_FRAMEWORK "FIRST")

	#paths for creating the bundle
	set(bundle_name Hedgewars.app)
	set(frameworks_dir ${bundle_name}/Contents/Frameworks/)
	set(CMAKE_INSTALL_PREFIX ${bundle_name}/Contents/MacOS/)
	set(DATA_INSTALL_DIR "../Resources/")
	set(target_dir ".")

	#what system are we building for
	set(minimum_macosx_version $ENV{MACOSX_DEPLOYMENT_TARGET})

	#detect on which system are we
	EXEC_PROGRAM("/usr/bin/sw_vers" ARGS "-productVersion" OUTPUT_VARIABLE current_macosx_version)
	STRING(REGEX REPLACE "([0-9]+.[0-9]+).[0-9]+" "\\1" current_macosx_version ${current_macosx_version})

	#if nothing is set, we deploy only for the current system
	if(NOT minimum_macosx_version)
		set(minimum_macosx_version ${current_macosx_version})
	endif()

	#who uses them anyway?
	if (minimum_macosx_version LESS "10.4")
		message(FATAL_ERROR "Hedgewars is not supported on Mac OS X pre-10.4")
	endif()

	#this variable needs to be set for frapascal universal binary
	if(NOT CMAKE_OSX_ARCHITECTURES)
		if(current_macosx_version LESS "10.6")
			if(${CMAKE_SYSTEM_PROCESSOR} MATCHES "powerpc*")
				set(CMAKE_OSX_ARCHITECTURES "ppc7400")
			else()
				set(CMAKE_OSX_ARCHITECTURES "i386")
			endif()
		else()
			set(CMAKE_OSX_ARCHITECTURES "x86_64")
		endif()
	endif()

	#be sure to select ppc-compatible toolchains just in case
	if(minimum_macosx_version LESS "10.6")
		set(CMAKE_C_COMPILER "gcc-4.0")
		set(CMAKE_CXX_COMPILER "g++-4.0")
	endif()

	if(minimum_macosx_version MATCHES "10.4")
		set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX10.4u.sdk/")
		#workaround for http://playcontrol.net/ewing/jibberjabber/big_behind-the-scenes_chang.html#SDL_mixer (Update 2)
		if(current_macosx_version MATCHES "10.4")
			find_package(SDL_mixer REQUIRED)
			set(pascal_compiler_flags_cmn "-k-dylib_file @loader_path/Frameworks/smpeg.framework/Versions/A/smpeg:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/smpeg.framework/Versions/A/smpeg" "-k-dylib_file @loader_path/Frameworks/mikmod.framework/Versions/A/mikmod:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/mikmod.framework/Versions/A/mikmod" ${pascal_compiler_flags_cmn})
			set(CMAKE_C_FLAGS "-dylib_file @loader_path/Frameworks/smpeg.framework/Versions/A/smpeg:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/smpeg.framework/Versions/A/smpeg -dylib_file @loader_path/Frameworks/mikmod.framework/Versions/A/mikmod:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/mikmod.framework/Versions/A/mikmod")
		endif()
	else()
		STRING(REGEX REPLACE "([0-9]+.[0-9]+).[0-9]+" "\\1" sdk_version ${minimum_macosx_version})
		set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX${sdk_version}.sdk/")
	endif()

	#add user framework directory
	set(pascal_compiler_flags_cmn "-Ff~/Library/Frameworks" ${pascal_compiler_flags_cmn})
	#set deployment target
	set(pascal_compiler_flags_cmn "-k-macosx_version_min" "-k${minimum_macosx_version}" "-XR${CMAKE_OSX_SYSROOT}" ${pascal_compiler_flags_cmn})
	#link with liblua.a (which requires readline)
	set(pascal_compiler_flags_cmn "-k${CMAKE_BINARY_DIR}/bin/liblua.a" "-k-lreadline" ${pascal_compiler_flags_cmn})
	#link with libsdlmain.a (when building an executable)
	if(NOT BUILD_ENGINE_LIBRARY)
		set(pascal_compiler_flags_cmn "-k${CMAKE_BINARY_DIR}/bin/libSDLmain.a" ${pascal_compiler_flags_cmn})
	endif()

	message(STATUS "Build system: Mac OS X ${current_macosx_version} with GCC:${CMAKE_C_COMPILER}")
	message(STATUS "Target system: Mac OS X ${minimum_macosx_version} for architecture(s):${CMAKE_OSX_ARCHITECTURES}")
endif(APPLE)


#this snippet sets "Release" mode by default
if (NOT CMAKE_BUILD_TYPE)
	set (CMAKE_BUILD_TYPE RELEASE CACHE STRING "Choose the type of build, options are: None Debug Release." FORCE)
endif (NOT CMAKE_BUILD_TYPE)

if(CMAKE_BUILD_TYPE MATCHES RELEASE OR CMAKE_BUILD_TYPE MATCHES "Release")
	message(STATUS "Building Release")
	set(Optz true)
else()
	message(STATUS "Building Debug")
	set(Optz false)
endif()


#set default flags values for all the project
set(CMAKE_C_FLAGS "-pipe ${CMAKE_C_FLAGS}")
set(CMAKE_C_FLAGS_RELEASE "-w -O2 -fomit-frame-pointer ${CMAKE_C_FLAGS_RELEASE}")
set(CMAKE_C_FLAGS_DEBUG "-Wall -O0 -g -DDEBUG ${CMAKE_C_FLAGS_DEBUG}")
set(CMAKE_CXX_FLAGS ${CMAKE_C_FLAGS})
set(CMAKE_CXX_FLAGS_RELEASE ${CMAKE_C_FLAGS_RELEASE})
set(CMAKE_CXX_FLAGS_DEBUG ${CMAKE_C_FLAGS_DEBUG})

set(pascal_compiler_flags_cmn "-B" "-FE../bin" "-Cs2000000" "-vewn" ${pascal_compiler_flags_cmn})

if(Optz)
#	set(pascal_compiler_flags_cmn "-O3" "-OpPENTIUM4" "-CfSSE3" "-Xs" "-Si" ${pascal_compiler_flags_cmn})
	set(pascal_compiler_flags_cmn "-O2" "-Xs" "-Si" ${pascal_compiler_flags_cmn})
	set(haskell_compiler_flags_cmn "-O2" "-w" "-fno-warn-unused-do-bind")
else(Optz)
	set(pascal_compiler_flags_cmn "-O-" "-g" "-gh" "-gl" "-dDEBUGFILE" ${pascal_compiler_flags_cmn})
	set(haskell_compiler_flags_cmn "-Wall" "-debug" "-dcore-lint" "-fno-warn-unused-do-bind")
endif(Optz)


if(DEFINED DATA_INSTALL_DIR)
	set(SHAREPATH ${DATA_INSTALL_DIR}/hedgewars/)
else()
	set(SHAREPATH share/hedgewars/)
endif()
set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)


if(WITH_SERVER)
	find_program(ghc_executable ghc)

	if(ghc_executable)
		set(HAVE_NETSERVER true)
		add_subdirectory(gameServer)
	else()
		message(STATUS "No GHC executable found, server will *not* be built")
		set(HAVE_NETSERVER false)
	endif()
else(WITH_SERVER)
	set(HAVE_NETSERVER false)
endif(WITH_SERVER)

add_subdirectory(misc/liblua)
add_subdirectory(hedgewars)

if(NOT BUILD_ENGINE_LIBRARY)
	add_subdirectory(bin)
	add_subdirectory(QTfrontend)
	add_subdirectory(share)
	add_subdirectory(tools)
endif()


# CPack variables
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Hedgewars, a free turn-based strategy")
set(CPACK_PACKAGE_VENDOR "Hedgewars Project")
set(CPACK_PACKAGE_FILE_NAME "hedgewars-${HEDGEWARS_VERSION}")
set(CPACK_SOURCE_PACKAGE_FILE_NAME "hedgewars-src-${HEDGEWARS_VERSION}")
set(CPACK_SOURCE_GENERATOR "TBZ2")
set(CPACK_PACKAGE_EXECUTABLES "hedgewars" "hedgewars")
set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/COPYING")
set(CPACK_PACKAGE_INSTALL_DIRECTORY "Hedgewars ${HEDGEWARS_VERSION}")

if(WIN32 AND NOT UNIX)
	set(CPACK_NSIS_DISPLAY_NAME "Hedgewars")
	set(CPACK_NSIS_HELP_LINK "http://www.hedgewars.org/")
	set(CPACK_NSIS_URL_INFO_ABOUT "http://www.hedgewars.org/")
	set(CPACK_NSIS_CONTACT "unC0Rr@gmail.com")
	set(CPACK_NSIS_MODIFY_PATH OFF)
	set(CPACK_GENERATOR "ZIP;NSIS")
	set(CPACK_PACKAGE_INSTALL_REGISTRY_KEY "hedgewars")
else(WIN32 AND NOT UNIX)
	set(CPACK_STRIP_FILES "bin/hedgewars;bin/hwengine")
endif(WIN32 AND NOT UNIX)

set(CPACK_SOURCE_IGNORE_FILES
	"~"
	"\\\\.hg"
	"\\\\.svn"
	"\\\\.exe$"
	"\\\\.a$"
	"\\\\.dll$"
	"\\\\.xcf$"
	"\\\\.cxx$"
	"\\\\.db$"
	"\\\\.dof$"
	"\\\\.layout$"
	"\\\\.zip$"
	"\\\\.gz$"
	"\\\\.bz2$"
	"\\\\.tmp$"
	"\\\\.core$"
	"\\\\.sh$"
	"\\\\.sifz$"
	"\\\\.svg$"
	"\\\\.svgz$"
	"\\\\.ppu$"
	"\\\\.psd$"
	"\\\\.o$"
	"Makefile"
	"Doxyfile"
	"CMakeFiles"
	"debug"
	"release$"
	"Debug$"
	"Release$"
	"proto\\\\.inc$"
	"hwconsts\\\\.cpp$"
	"playlist\\\\.inc$"
	"CPack"
	"cmake_install\\\\.cmake$"
	"config\\\\.inc$"
	"hwengine\\\\.desktop$"
	"CMakeCache\\\\.txt$"
	"^${CMAKE_CURRENT_SOURCE_DIR}/misc/libopenalbridge"
	"^${CMAKE_CURRENT_SOURCE_DIR}/misc/libfreetype"
	"^${CMAKE_CURRENT_SOURCE_DIR}/misc/liblua"
	"^${CMAKE_CURRENT_SOURCE_DIR}/misc/libtremor"
	"^${CMAKE_CURRENT_SOURCE_DIR}/project_files/HedgewarsMobile/"
	"^${CMAKE_CURRENT_SOURCE_DIR}/bin/[a-z]"
	"^${CMAKE_CURRENT_SOURCE_DIR}/tools/templates"
	"^${CMAKE_CURRENT_SOURCE_DIR}/doc"
	"^${CMAKE_CURRENT_SOURCE_DIR}/templates"
	"^${CMAKE_CURRENT_SOURCE_DIR}/Graphics"
	"^${CMAKE_CURRENT_SOURCE_DIR}/realtest"
	"^${CMAKE_CURRENT_SOURCE_DIR}/tmp"
	"^${CMAKE_CURRENT_SOURCE_DIR}/utils"
	"^${CMAKE_CURRENT_SOURCE_DIR}/share/hedgewars/Data/Maps/test"
	"^${CMAKE_CURRENT_SOURCE_DIR}/share/hedgewars/Data/Themes/ethereal"
	"^${CMAKE_CURRENT_SOURCE_DIR}/install_manifest.txt"
	"^${CMAKE_CURRENT_SOURCE_DIR}/CMakeCache.txt"
	"^${CMAKE_CURRENT_SOURCE_DIR}/hedgewars\\\\."
)

include(CPack)