misc/liblua/CMakeLists.txt
author koda
Sat, 06 Aug 2011 07:09:30 +0200
changeset 5505 a55aab592950
parent 5171 f9283dc4860d
child 7031 d5ea24399a48
permissions -rw-r--r--
Ditch the renderer system in sdl1.3 and use the 'old fashioned' sdl/opengl context. This gives us more flexibility and less problem in receiving video events (expecially on mobile platform) as well as not having to care to reset the gl context every time sdl interferes. This is a major sdl1.3 update so it should be tested with care (working great on ios)

file(GLOB lua_src *.c *.h)
set(LIBRARY_OUTPUT_PATH ${EXECUTABLE_OUTPUT_PATH})

IF(APPLE)
	set(build_type STATIC)
	add_definitions(-DLUA_USE_LINUX)
	add_library (lua ${build_type} ${lua_src})
ENDIF(APPLE)

IF(WIN32)
	set(build_type SHARED)
	add_definitions(-DLUA_BUILD_AS_DLL)
	add_library (lua ${build_type} ${lua_src})

	SET_TARGET_PROPERTIES(lua PROPERTIES PREFIX "")
	install(TARGETS lua RUNTIME DESTINATION ${target_dir})
endif(WIN32)