misc/libopenalbridge/wrappers.c
author koda
Sat, 06 Aug 2011 07:09:30 +0200
changeset 5505 a55aab592950
parent 3697 d5b30d6373fc
permissions -rw-r--r--
Ditch the renderer system in sdl1.3 and use the 'old fashioned' sdl/opengl context. This gives us more flexibility and less problem in receiving video events (expecially on mobile platform) as well as not having to care to reset the gl context every time sdl interferes. This is a major sdl1.3 update so it should be tested with care (working great on ios)

/*
* OpenAL Bridge - a simple portable library for OpenAL interface
* Copyright (c) 2009 Vittorio Giovara <vittorio.giovara@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/

#include "wrappers.h"
#include "openalbridge_t.h"


void *Malloc (size_t nbytes) {
    void *aptr;

    if ((aptr = malloc(nbytes)) == NULL) {
        fprintf(stderr,"(Bridge FATAL) - not enough memory\n");
        abort();
    }

    return aptr;
}


void *Realloc (void *aptr, size_t nbytes) {
    aptr = realloc(aptr, nbytes);

    if (aptr == NULL) {
        fprintf(stderr,"(Bridge FATAL) - not enough memory\n");
        abort();
    }

    return aptr;
}


FILE *Fopen (const char *fname, char *mode) {
    FILE *fp;

    fp = fopen(fname,mode);
    if (fp == NULL)
        fprintf(stderr,"(Bridge Error) - can't open file %s in mode '%s'\n", fname, mode);

    return fp;
}


al_sound_t new_sound_el (void) {
    al_sound_t sound;

    sound.filename = NULL;
    sound.buffer = -1;
    sound.source_index = -1;
    sound.is_used = AL_FALSE;

    return sound;
}

al_sound_t init_sound_el (const char *str) {
    al_sound_t sound;

    sound.filename = str;
    sound.source_index = -1;
    sound.is_used = AL_TRUE;
    alGenBuffers(1, &sound.buffer);

    return sound;
}