Someone didn't understand why they couldn't rejoin a game. Maybe this will help
/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "campaign.h"
#include "hwconsts.h"
#include "DataManager.h"
#include <QSettings>
#include <QObject>
#include <QLocale>
QSettings* getCampTeamFile(QString & campaignName, QString & teamName)
{
QSettings* teamfile = new QSettings(cfgdir->absolutePath() + "/Teams/" + teamName + ".hwt", QSettings::IniFormat, 0);
teamfile->setIniCodec("UTF-8");
// if entry not found check if there is written without _
// if then is found rename it to use _
QString spaceCampName = campaignName;
spaceCampName = spaceCampName.replace(QString("_"),QString(" "));
if (!teamfile->childGroups().contains("Campaign " + campaignName) &&
teamfile->childGroups().contains("Campaign " + spaceCampName)){
teamfile->beginGroup("Campaign " + spaceCampName);
QStringList keys = teamfile->childKeys();
teamfile->endGroup();
for (int i=0;i<keys.size();i++) {
QVariant value = teamfile->value("Campaign " + spaceCampName + "/" + keys[i]);
teamfile->setValue("Campaign " + campaignName + "/" + keys[i], value);
}
teamfile->remove("Campaign " + spaceCampName);
}
return teamfile;
}
/**
Returns true if the specified mission has been completed
campaignName: Name of the campaign in question
missionInList: QComboBox index of the mission as selected in the mission widget
teamName: Name of the playing team
*/
bool isCampMissionWon(QString & campaignName, int missionInList, QString & teamName)
{
QSettings* teamfile = getCampTeamFile(campaignName, teamName);
int progress = teamfile->value("Campaign " + campaignName + "/Progress", 0).toInt();
int unlockedMissions = teamfile->value("Campaign " + campaignName + "/UnlockedMissions", 0).toInt();
// The CowardMode cheat unlocks all campaign missions,
// but as "punishment", none of them will be marked as completed.
// Added to make it easier to test campaigns.
bool cheat = teamfile->value("Team/CowardMode", false).toBool();
if(cheat)
{
return false;
}
else if(progress>0 && unlockedMissions==0)
{
QSettings campfile("physfs://Missions/Campaign/" + campaignName + "/campaign.ini", QSettings::IniFormat, 0);
campfile.setIniCodec("UTF-8");
int totalMissions = campfile.value("MissionNum", 1).toInt();
return (progress > (progress - missionInList)) || (progress >= totalMissions);
}
else if(unlockedMissions>0)
{
int fileMissionId = missionInList + 1;
int actualMissionId = teamfile->value(QString("Campaign %1/Mission%2").arg(campaignName, QString::number(fileMissionId)), false).toInt();
return teamfile->value(QString("Campaign %1/Mission%2Won").arg(campaignName, QString::number(actualMissionId)), false).toBool();
}
else
return false;
}
/** Returns true if the campaign has been won by the team */
bool isCampWon(QString & campaignName, QString & teamName)
{
QSettings* teamfile = getCampTeamFile(campaignName, teamName);
bool won = teamfile->value("Campaign " + campaignName + "/Won", false).toBool();
bool cheat = teamfile->value("Team/CowardMode", false).toBool();
return won && !cheat;
}
QSettings* getCampMetaInfo()
{
DataManager & dataMgr = DataManager::instance();
// get locale
QSettings settings(dataMgr.settingsFileName(),
QSettings::IniFormat);
QString loc = QLocale().name();
QString campaignDescFile = QString("physfs://Locale/campaigns_" + loc + ".txt");
// if file is non-existant try with language only
if (!QFile::exists(campaignDescFile))
campaignDescFile = QString("physfs://Locale/campaigns_" + loc.remove(QRegExp("_.*$")) + ".txt");
// fallback if file for current locale is non-existant
if (!QFile::exists(campaignDescFile))
campaignDescFile = QString("physfs://Locale/campaigns_en.txt");
QSettings* m_info = new QSettings(campaignDescFile, QSettings::IniFormat, 0);
m_info->setIniCodec("UTF-8");
return m_info;
}
/** Returns the localized campaign name */
QString getRealCampName(const QString & campaignName)
{
QString campaignNameSpaces = QString(campaignName).replace(QString("_"), QString(" "));
return getCampMetaInfo()->value(campaignName+".name", campaignNameSpaces).toString();
}
QList<MissionInfo> getCampMissionList(QString & campaignName, QString & teamName)
{
QList<MissionInfo> missionInfoList;
QSettings* teamfile = getCampTeamFile(campaignName, teamName);
int progress = teamfile->value("Campaign " + campaignName + "/Progress", 0).toInt();
int unlockedMissions = teamfile->value("Campaign " + campaignName + "/UnlockedMissions", 0).toInt();
bool cheat = teamfile->value("Team/CowardMode", false).toBool();
QSettings campfile("physfs://Missions/Campaign/" + campaignName + "/campaign.ini", QSettings::IniFormat, 0);
campfile.setIniCodec("UTF-8");
QSettings* m_info = getCampMetaInfo();
if(cheat)
{
progress = campfile.value("MissionNum", 1).toInt();
}
if((progress >= 0 && unlockedMissions == 0) || cheat)
{
for(unsigned int i = progress + 1; i > 0; i--)
{
MissionInfo missionInfo;
QString script = campfile.value(QString("Mission %1/Script").arg(i)).toString();
if(!script.isNull()) {
missionInfo.script = script;
missionInfo.name = campfile.value(QString("Mission %1/Name").arg(i)).toString();
QString scriptPrefix = campaignName+"-"+ script.replace(QString(".lua"),QString(""));
missionInfo.realName = m_info->value(scriptPrefix+".name", missionInfo.name).toString();
missionInfo.description = m_info->value(scriptPrefix + ".desc",
QObject::tr("No description available")).toString();
QString image = campfile.value(QString("Mission %1/Script").arg(i)).toString().replace(QString(".lua"),QString("@2x.png"));
missionInfo.image = "physfs://Graphics/Missions/Campaign/"+campaignName+"/"+image;
if (!QFile::exists(missionInfo.image))
missionInfo.image = ":/res/CampaignDefault.png";
missionInfoList.append(missionInfo);
}
}
}
else if(unlockedMissions>0)
{
for(int i=1;i<=unlockedMissions;i++)
{
QString missionNum = QString("%1").arg(i);
int missionNumber = teamfile->value("Campaign " + campaignName + "/Mission"+missionNum, -1).toInt();
MissionInfo missionInfo;
QString script = campfile.value(QString("Mission %1/Script").arg(missionNumber)).toString();
missionInfo.script = script;
missionInfo.name = campfile.value(QString("Mission %1/Name").arg(missionNumber)).toString();
QString scriptPrefix = campaignName+"-"+ script.replace(QString(".lua"),QString(""));
missionInfo.realName = m_info->value(scriptPrefix+".name", missionInfo.name).toString();
missionInfo.description = m_info->value(scriptPrefix + ".desc",
QObject::tr("No description available")).toString();
QString image = campfile.value(QString("Mission %1/Script").arg(missionNumber)).toString().replace(QString(".lua"),QString("@2x.png"));
missionInfo.image = "physfs://Graphics/Missions/Campaign/"+campaignName+"/"+image;
if (!QFile::exists(missionInfo.image))
missionInfo.image = ":/res/CampaignDefault.png";
missionInfoList.append(missionInfo);
}
}
return missionInfoList;
}