gameServer/Consts.hs
author koda
Fri, 14 Jun 2013 15:58:58 +0200
changeset 9233 a6ae0286787c
parent 6737 ce5fbd98370f
child 9702 27006953d901
permissions -rw-r--r--
when you don't use bundled dirs, add a fake target anyway, so you can use the same cmake syntax even if the target uses a different name

{-# LANGUAGE OverloadedStrings #-}
module Consts where

import qualified Data.ByteString.Char8 as B

serverVersion :: B.ByteString
serverVersion = "1"