I didn't want to do this since it seems less clean, but...
moving the stats-fix into CheckForWin, since that function is the one sending the damage stats (whyyyy?)
therefore it's not sufficient to update stats after calling it, some of the stats won't be transfered to frontend then
/***************************************************************************/
/* */
/* pfrcmap.h */
/* */
/* FreeType PFR cmap handling (specification). */
/* */
/* Copyright 2002 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
#ifndef __PFRCMAP_H__
#define __PFRCMAP_H__
#include <ft2build.h>
#include FT_INTERNAL_OBJECTS_H
#include "pfrtypes.h"
FT_BEGIN_HEADER
typedef struct PFR_CMapRec_
{
FT_CMapRec cmap;
FT_UInt num_chars;
PFR_Char chars;
} PFR_CMapRec, *PFR_CMap;
FT_CALLBACK_TABLE const FT_CMap_ClassRec pfr_cmap_class_rec;
FT_END_HEADER
#endif /* __PFRCMAP_H__ */
/* END */