Rename current things called utilities to Effects (since they impact game state / flags w/o using a gear) and add a bunch of things that don't cause damage and are just used to move to Utility crate.
/*
* InstallController.h
*
*
* Created by Vittorio on 28/09/09.
* Copyright 2009 __MyCompanyName__. All rights reserved.
*
*/
#ifndef INSTALLCONTROLLER_H
#define INSTALLCONTROLLER_H
class InstallController
{
public:
virtual ~InstallController();
virtual void showInstallController() = 0;
};
#endif