tools/MissionsEditor/hedgehogedit.h
author nemo
Sun, 21 Mar 2010 18:42:34 +0000
changeset 3037 ab6e949eb5cb
parent 2596 41b46f83d088
permissions -rw-r--r--
Rename current things called utilities to Effects (since they impact game state / flags w/o using a gear) and add a bunch of things that don't cause damage and are just used to move to Utility crate.

#ifndef HEDGEHOGEDIT_H
#define HEDGEHOGEDIT_H

#include <QtGui/QFrame>

namespace Ui {
    class HedgehogEdit;
}

class HedgehogEdit : public QFrame {
    Q_OBJECT
public:
    HedgehogEdit(QWidget *parent = 0);
    ~HedgehogEdit();

    void setHedgehog(quint32 level = 0, quint32 health = 100, const QString & name = QString());
    void setHat(const QString & name);
    void setCoordinates(int x, int y);

protected:
    void changeEvent(QEvent *e);

private:
    Ui::HedgehogEdit *m_ui;
};

#endif // HEDGEHOGEDIT_H