qmlfrontend/game_config.cpp
author Wuzzy <Wuzzy2@mail.ru>
Mon, 14 Jan 2019 00:34:56 +0100
changeset 14584 ab79cd4a7382
parent 14275 61bc44de2b4c
permissions -rw-r--r--
Reverse order of visual gears linked list Now vgears will render in the order they have been added. Older visual gears are rendered earlier, so they are "behind" newer visual gears. This has been primarily done to fix the render order of speech bubbles (bug #287).

#include "game_config.h"

#include <QtEndian>

GameConfig::GameConfig() {}

const char** GameConfig::argv() const {
  m_argv.resize(m_arguments.size());

  for (int i = 0; i < m_arguments.size(); ++i)
    m_argv[i] = m_arguments[i].data();

  return m_argv.data();
}

int GameConfig::argc() const { return m_arguments.size(); }

const QList<QByteArray> GameConfig::config() const {
  QList<QByteArray> cfg = m_cfg;
  cfg.append("\x01!");
  return cfg;
}

void GameConfig::clear() {
  m_arguments.clear();
  m_cfg.clear();
}

void GameConfig::cmdSeed(const QByteArray& seed) { cfgAppend("eseed " + seed); }

void GameConfig::cmdTheme(const QByteArray& theme) {
  cfgAppend("e$theme " + theme);
}

void GameConfig::cmdMapgen(int mapgen) {
  cfgAppend("e$mapgen " + QByteArray::number(mapgen));
}

void GameConfig::cmdTeam(const Team& team) {
  cfgAppend("eaddteam <hash> " + team.color + " " + team.name);

  for (const Hedgehog& h : team.hedgehogs()) {
    cfgAppend("eaddhh " + QByteArray::number(h.level) + " " +
              QByteArray::number(h.hp) + " " + h.name);
    cfgAppend("ehat " + h.hat);
  }
  cfgAppend(
      "eammloadt 9391929422199121032235111001200000000211100101011111000102");
  cfgAppend(
      "eammprob 0405040541600655546554464776576666666155510101115411111114");
  cfgAppend(
      "eammdelay 0000000000000205500000040007004000000000220000000600020000");
  cfgAppend(
      "eammreinf 1311110312111111123114111111111111111211111111111111111111");
  cfgAppend("eammstore");
}

void GameConfig::cfgAppend(const QByteArray& cmd) {
  Q_ASSERT(cmd.size() <= 49215);

  QByteArray sizeBytes;
  if (cmd.size() < 64) {
    quint8 len = static_cast<quint8>(cmd.size());
    sizeBytes = QByteArray::fromRawData(reinterpret_cast<const char*>(&len), 1);
  } else {
    quint16 size = static_cast<quint16>(cmd.size()) - 64;
    size = (size / 256 + 64) * 256 + size & 0xff;
    quint16 size_be = qToBigEndian(size);

    sizeBytes =
        QByteArray::fromRawData(reinterpret_cast<const char*>(&size_be), 2);
  }

  m_cfg.append(sizeBytes + cmd);
}