experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
foreach(dir "Fonts" "Forts" "Graphics" "Locale" "Maps" "Music" "Sounds" "Themes" "Missions" "Names" "misc" "Scripts")
add_subdirectory(${dir})
endforeach(dir)
if(${GL2})
add_subdirectory(Shaders)
endif(${GL2})