QTfrontend/ui/widget/teamselect.cpp
author Wuzzy <Wuzzy2@mail.ru>
Wed, 25 Oct 2017 23:09:41 +0200
changeset 12763 ad67a3804981
parent 12688 e095ed002652
child 13230 d5a029299407
permissions -rw-r--r--
Fix sometimes ammo schemes not being saved after changing before an ammo scheme got deleted in session This was because the bool isDeleting is not initialized, so its initial value is unpredictable. Which means there's chance it starts with true, confusing the frontend.

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2006-2007 Igor Ulyanov <iulyanov@gmail.com>
 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 */

#include <algorithm>

#include <QLabel>
#include <QPixmap>
#include <QPushButton>
#include <QFrame>
#include <QDebug>

#include "vertScrollArea.h"
#include "teamselect.h"
#include "teamselhelper.h"
#include "frameTeam.h"

void TeamSelWidget::addTeam(HWTeam team)
{
    if(team.isNetTeam())
    {
        framePlaying->addTeam(team, true);
        curPlayingTeams.push_back(team);
        connect(framePlaying->getTeamWidget(team), SIGNAL(hhNmChanged(const HWTeam&)),
                this, SLOT(hhNumChanged(const HWTeam&)));
        blockSignals(true);
        dynamic_cast<TeamShowWidget*>(framePlaying->getTeamWidget(team))->hhNumChanged();
        blockSignals(false);
        connect(framePlaying->getTeamWidget(team), SIGNAL(teamColorChanged(const HWTeam&)),
                this, SLOT(proxyTeamColorChanged(const HWTeam&)));

        // Hide team notice if at least two teams.
        if (curPlayingTeams.size() >= 2)
        {
            numTeamNotice->hide();
        }
    }
    else
    {
        frameDontPlaying->addTeam(team, false);
        m_curNotPlayingTeams.push_back(team);
        if(m_acceptOuter)
        {
            connect(frameDontPlaying->getTeamWidget(team), SIGNAL(teamStatusChanged(HWTeam)),
                    this, SLOT(pre_changeTeamStatus(HWTeam)));
        }
        else
        {
            connect(frameDontPlaying->getTeamWidget(team), SIGNAL(teamStatusChanged(HWTeam)),
                    this, SLOT(changeTeamStatus(HWTeam)));
        }
    }

    emit setEnabledGameStart(curPlayingTeams.size()>1);
}

void TeamSelWidget::setInteractivity(bool interactive)
{
    framePlaying->setInteractivity(interactive);
}

void TeamSelWidget::hhNumChanged(const HWTeam& team)
{
    QList<HWTeam>::iterator itPlay=std::find(curPlayingTeams.begin(), curPlayingTeams.end(), team);
    if(itPlay==curPlayingTeams.end())
    {
        qWarning() << QString("hhNumChanged: team '%1' not found").arg(team.name());
        return;
    }
    itPlay->setNumHedgehogs(team.numHedgehogs());
    emit hhogsNumChanged(team);
}

void TeamSelWidget::proxyTeamColorChanged(const HWTeam& team)
{
    QList<HWTeam>::iterator itPlay=std::find(curPlayingTeams.begin(), curPlayingTeams.end(), team);
    if(itPlay==curPlayingTeams.end())
    {
        qWarning() << QString("proxyTeamColorChanged: team '%1' not found").arg(team.name());
        return;
    }
    itPlay->setColor(team.color());
    emit teamColorChanged(team);
}

void TeamSelWidget::changeHHNum(const HWTeam& team)
{
    QList<HWTeam>::iterator itPlay=std::find(curPlayingTeams.begin(), curPlayingTeams.end(), team);
    if(itPlay==curPlayingTeams.end())
    {
        qWarning() << QString("changeHHNum: team '%1' not found").arg(team.name());
        return;
    }
    itPlay->setNumHedgehogs(team.numHedgehogs());

    framePlaying->setHHNum(team);
}

void TeamSelWidget::changeTeamColor(const HWTeam& team)
{
    QList<HWTeam>::iterator itPlay=std::find(curPlayingTeams.begin(), curPlayingTeams.end(), team);
    if(itPlay==curPlayingTeams.end())
    {
        qWarning() << QString("changeTeamColor: team '%1' not found").arg(team.name());
        return;
    }
    itPlay->setColor(team.color());

    framePlaying->setTeamColor(team);
}

void TeamSelWidget::removeNetTeam(const HWTeam& team)
{
    //qDebug() << QString("removeNetTeam: removing team '%1'").arg(team.TeamName);
    QList<HWTeam>::iterator itPlay=std::find(curPlayingTeams.begin(), curPlayingTeams.end(), team);
    if(itPlay==curPlayingTeams.end())
    {
        qWarning() << QString("removeNetTeam: team '%1' not found").arg(team.name());
        return;
    }

    if(itPlay->isNetTeam())
    {
        QObject::disconnect(framePlaying->getTeamWidget(*itPlay), SIGNAL(teamStatusChanged(HWTeam)));
        framePlaying->removeTeam(team);
        curPlayingTeams.erase(itPlay);
        // Show team notice if less than two teams.
        if (curPlayingTeams.size() < 2)
        {
            numTeamNotice->show();
        }
    }
    else
    {
        qWarning() << QString("removeNetTeam: team '%1' was actually a local team!").arg(team.name());
    }
    emit setEnabledGameStart(curPlayingTeams.size()>1);
}

void TeamSelWidget::changeTeamStatus(HWTeam team)
{
    QList<HWTeam>::iterator itDontPlay=std::find(m_curNotPlayingTeams.begin(), m_curNotPlayingTeams.end(), team);
    QList<HWTeam>::iterator itPlay=std::find(curPlayingTeams.begin(), curPlayingTeams.end(), team);

    bool willBePlaying=itDontPlay!=m_curNotPlayingTeams.end();

    if(!willBePlaying)
    {
        // playing team => dont playing
        m_curNotPlayingTeams.push_back(*itPlay);
        emit teamNotPlaying(*itPlay);
        curPlayingTeams.erase(itPlay);

        // Show team notice if less than two teams.
        if (curPlayingTeams.size() < 2)
        {
            numTeamNotice->show();
        }
    }
    else
    {
        // return if max playing teams reached
        if(framePlaying->isFullTeams()) return;
        // dont playing team => playing
        itDontPlay->setColor(framePlaying->getNextColor());
        team=*itDontPlay; // for net team info saving in framePlaying (we have only name with netID from network)
        curPlayingTeams.push_back(*itDontPlay);
        if(!m_acceptOuter) emit teamWillPlay(*itDontPlay);
        m_curNotPlayingTeams.erase(itDontPlay);

        // Hide team notice if at least two teams.
        if (curPlayingTeams.size() >= 2)
        {
            numTeamNotice->hide();
        }
    }

    FrameTeams* pRemoveTeams;
    FrameTeams* pAddTeams;
    if(!willBePlaying)
    {
        pRemoveTeams=framePlaying;
        pAddTeams=frameDontPlaying;
    }
    else
    {
        pRemoveTeams=frameDontPlaying;
        pAddTeams=framePlaying;
    }

    pAddTeams->addTeam(team, willBePlaying);
    pRemoveTeams->removeTeam(team);
    if(!team.isNetTeam() && m_acceptOuter && !willBePlaying)
    {
        connect(frameDontPlaying->getTeamWidget(team), SIGNAL(teamStatusChanged(HWTeam)),
                this, SLOT(pre_changeTeamStatus(HWTeam)));
    }
    else
    {
        connect(pAddTeams->getTeamWidget(team), SIGNAL(teamStatusChanged(HWTeam)),
                this, SLOT(changeTeamStatus(HWTeam)));
    }
    if(willBePlaying)
    {
        connect(framePlaying->getTeamWidget(team), SIGNAL(hhNmChanged(const HWTeam&)),
                this, SLOT(hhNumChanged(const HWTeam&)));
        blockSignals(true);
        dynamic_cast<TeamShowWidget*>(framePlaying->getTeamWidget(team))->hhNumChanged();
        blockSignals(false);
        connect(framePlaying->getTeamWidget(team), SIGNAL(teamColorChanged(const HWTeam&)),
                this, SLOT(proxyTeamColorChanged(const HWTeam&)));
        emit teamColorChanged(((TeamShowWidget*)framePlaying->getTeamWidget(team))->getTeam());
    }

    QSize szh=pAddTeams->sizeHint();
    QSize szh1=pRemoveTeams->sizeHint();
    if(szh.isValid() && szh1.isValid())
    {
        pAddTeams->resize(pAddTeams->size().width(), szh.height());
        pRemoveTeams->resize(pRemoveTeams->size().width(), szh1.height());
    }

    repaint();

    emit setEnabledGameStart(curPlayingTeams.size()>1);
}

void TeamSelWidget::addScrArea(FrameTeams* pfteams, QColor color, int minHeight, int maxHeight, bool setFrame)
{
    VertScrArea* area = new VertScrArea(color);
    area->setWidget(pfteams);
    mainLayout.addWidget(area);
    if (minHeight > 0)
        area->setMinimumHeight(minHeight);
    if (maxHeight > 0)
        area->setMaximumHeight(maxHeight);
    if (setFrame)
    {
        area->setStyleSheet(
            "FrameTeams{"
            "border: solid;"
            "border-width: 1px;"
            "border-radius: 16px;"
            "border-color: #ffcc00;"
            "}"
        );
    }
}

TeamSelWidget::TeamSelWidget(QWidget* parent) :
    QGroupBox(parent), mainLayout(this), m_acceptOuter(false)
{
    setTitle(QGroupBox::tr("Playing teams"));
    framePlaying = new FrameTeams();
    frameDontPlaying = new FrameTeams();

    // Add notice about number of required teams.
    numTeamNotice = new QLabel(tr("At least two teams are required to play!"));
    numTeamNotice->setWordWrap(true);
    mainLayout.addWidget(numTeamNotice);

    QPalette p;
    p.setColor(QPalette::Window, QColor(0x00, 0x00, 0x00));
    addScrArea(framePlaying, p.color(QPalette::Window).light(105), 161, 325, true);
    addScrArea(frameDontPlaying, p.color(QPalette::Window).dark(105), 80, 0, false);

    this->setSizePolicy(QSizePolicy::Preferred, QSizePolicy::Expanding);
    this->setMinimumWidth(200);
}

void TeamSelWidget::setAcceptOuter(bool acceptOuter)
{
    m_acceptOuter=acceptOuter;
}

void TeamSelWidget::resetPlayingTeams(const QList<HWTeam>& teamslist)
{
    //for(it=curPlayingTeams.begin(); it!=curPlayingTeams.end(); it++) {
    //framePlaying->removeTeam(*it);
    //}
    framePlaying->resetTeams();
    framePlaying->resetColors();
    curPlayingTeams.clear();
    //for(it=curDontPlayingTeams.begin(); it!=curDontPlayingTeams.end(); it++) {
    //frameDontPlaying->removeTeam(*it);
    //}
    frameDontPlaying->resetTeams();
    m_curNotPlayingTeams.clear();

    foreach(HWTeam team, teamslist)
        addTeam(team);

    numTeamNotice->show();

    repaint();
}

bool TeamSelWidget::isPlaying(const HWTeam &team) const
{
    return curPlayingTeams.contains(team);
}

QList<HWTeam> TeamSelWidget::getPlayingTeams() const
{
    return curPlayingTeams;
}

QList<HWTeam> TeamSelWidget::getNotPlayingTeams() const
{
    return m_curNotPlayingTeams;
}

unsigned short TeamSelWidget::getNumHedgehogs() const
{
    unsigned short numHogs = 0;
    QList<HWTeam>::const_iterator team;
    for(team = curPlayingTeams.begin(); team != curPlayingTeams.end(); ++team)
    {
        numHogs += (*team).numHedgehogs();
    }
    return numHogs;
}

void TeamSelWidget::pre_changeTeamStatus(const HWTeam & team)
{
    //team.setColor(framePlaying->getNextColor());
    emit acceptRequested(team);
}

void TeamSelWidget::repaint()
{
    QWidget::repaint();
    framePlaying->repaint();
    frameDontPlaying->repaint();
}