project_files/HedgewarsMobile/Classes/HogHatViewController.m
author Wuzzy <Wuzzy2@mail.ru>
Wed, 25 Oct 2017 23:09:41 +0200
changeset 12763 ad67a3804981
parent 11183 b2112ed988cb
child 12872 00215a7ec5f5
permissions -rw-r--r--
Fix sometimes ammo schemes not being saved after changing before an ammo scheme got deleted in session This was because the bool isDeleting is not initialized, so its initial value is unpredictable. Which means there's chance it starts with true, confusing the frontend.

/*
 * Hedgewars-iOS, a Hedgewars port for iOS devices
 * Copyright (c) 2009-2012 Vittorio Giovara <vittorio.giovara@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA.
 */


#import "HogHatViewController.h"


@implementation HogHatViewController
@synthesize teamDictionary, hatArray, normalHogSprite, selectedHog;


-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation {
    return rotationManager(interfaceOrientation);
}

#pragma mark -
#pragma mark View lifecycle
-(void) viewDidLoad {
    [super viewDidLoad];

    // load all the hat file names and store them into hatArray
    NSString *hatsDirectory = HATS_DIRECTORY();
    NSArray *array = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:hatsDirectory error:NULL];
    self.hatArray = array;

    // load the base hog image, drawing will occure in cellForRow...
    NSString *normalHogFile = [[NSString alloc] initWithFormat:@"%@/basehat-hedgehog.png",[[NSBundle mainBundle] resourcePath]];
    UIImage *hogSprite = [[UIImage alloc] initWithContentsOfFile:normalHogFile];
    [normalHogFile release];
    self.normalHogSprite = hogSprite;
    [hogSprite release];

    self.title = NSLocalizedString(@"Change hedgehogs' hat",@"");
}

-(void) viewWillAppear:(BOOL)animated {
    [super viewWillAppear:animated];

    // this updates the hog name and its hat
    [self.tableView reloadData];
    // this moves the tableview to the top
    [self.tableView setContentOffset:CGPointMake(0,0) animated:NO];
}


#pragma mark -
#pragma mark Table view data source
-(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView {
    return 1;
}

-(NSInteger) tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
    return [self.hatArray count];
}

// Customize the appearance of table view cells.
-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {

    static NSString *CellIdentifier = @"Cell";

    UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
    if (cell == nil)
        cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];

    NSString *hat = [self.hatArray objectAtIndex:[indexPath row]];
    cell.textLabel.text = [hat stringByDeletingPathExtension];

    NSString *hatFile = [[NSString alloc] initWithFormat:@"%@/%@", HATS_DIRECTORY(), hat];
    UIImage *hatSprite = [[UIImage alloc] initWithContentsOfFile: hatFile andCutAt:CGRectMake(0, 0, 32, 32)];
    [hatFile release];
    cell.imageView.image = [self.normalHogSprite mergeWith:hatSprite atPoint:CGPointMake(0, 5)];
    [hatSprite release];

    NSDictionary *hog = (self.selectedHog != -1) ? [[self.teamDictionary objectForKey:@"hedgehogs"] objectAtIndex:self.selectedHog] : nil;
    if ([[hat stringByDeletingPathExtension] isEqualToString:[hog objectForKey:@"hat"]]) {
        cell.accessoryType = UITableViewCellAccessoryCheckmark;
    } else {
        cell.accessoryType = UITableViewCellAccessoryNone;
    }

    return cell;
}


#pragma mark -
#pragma mark Table view delegate
-(void) tableView:(UITableView *)aTableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
    NSInteger selectedRow = [indexPath row];
    NSString *newHat = [[self.hatArray objectAtIndex:selectedRow] stringByDeletingPathExtension];
    
    // update data on the hogs dictionary
    if (self.selectedHog != -1)
    {
        // update only selected hog with new hat
        [self updateTeamDictionaryWithNewHat:newHat forStartHogIndex:self.selectedHog toEndHogIndex:self.selectedHog];
    }
    else
    {
        // update all hogs with new hat
        NSInteger startIndex = 0;
        NSInteger endIndex = [[self.teamDictionary objectForKey:@"hedgehogs"] count] - 1;
        [self updateTeamDictionaryWithNewHat:newHat forStartHogIndex:startIndex toEndHogIndex:endIndex];
    }

    // tell our boss to write this new stuff on disk
    [[NSNotificationCenter defaultCenter] postNotificationName:@"setWriteNeedTeams" object:nil];
    
    [self.navigationController popViewControllerAnimated:YES];
}

- (void)updateTeamDictionaryWithNewHat:(NSString *)newHat forStartHogIndex:(NSInteger)startIndex toEndHogIndex:(NSInteger)endIndex
{
    NSMutableArray *hogsArray = [self.teamDictionary objectForKey:@"hedgehogs"];
    
    for (NSInteger i=startIndex; i <= endIndex; i++)
    {
        NSDictionary *oldHog = [hogsArray objectAtIndex:i];
        NSMutableDictionary *newHog = [[NSMutableDictionary alloc] initWithDictionary:oldHog];
        [newHog setObject:newHat forKey:@"hat"];
        [hogsArray replaceObjectAtIndex:i withObject:newHog];
        [newHog release];
    }
}

#pragma mark -
#pragma mark Memory management
-(void) didReceiveMemoryWarning {
    MSG_MEMCLEAN();
    [super didReceiveMemoryWarning];
}

-(void) viewDidUnload {
    self.normalHogSprite = nil;
    self.teamDictionary = nil;
    self.hatArray = nil;
    MSG_DIDUNLOAD();
    [super viewDidUnload];
}

-(void) dealloc {
    releaseAndNil(hatArray);
    releaseAndNil(teamDictionary);
    releaseAndNil(normalHogSprite);
    [super dealloc];
}


@end