project_files/HedgewarsMobile/Resources/gameMods.plist
author Wuzzy <Wuzzy2@mail.ru>
Wed, 25 Oct 2017 23:09:41 +0200
changeset 12763 ad67a3804981
parent 6105 29bf0ca70af9
permissions -rw-r--r--
Fix sometimes ammo schemes not being saved after changing before an ammo scheme got deleted in session This was because the bool isDeleting is not initialized, so its initial value is unpredictable. Which means there's chance it starts with true, confusing the frontend.

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<array>
	<dict>
		<key>description</key>
		<string>Land can not be destroyed</string>
		<key>image</key>
		<string>Solid</string>
		<key>title</key>
		<string>Solid Land</string>
	</dict>
	<dict>
		<key>description</key>
		<string>Add an indestructable border around the terrain</string>
		<key>image</key>
		<string>Border</string>
		<key>title</key>
		<string>Add Border</string>
	</dict>
	<dict>
		<key>description</key>
		<string>Teams will start on opposite sides of the terrain</string>
		<key>image</key>
		<string>TeamsDivide</string>
		<key>title</key>
		<string>Divide Team (max 2 teams)</string>
	</dict>
	<dict>
		<key>description</key>
		<string>Lower gravity</string>
		<key>image</key>
		<string>LowGravity</string>
		<key>title</key>
		<string>Low Gravity</string>
	</dict>
	<dict>
		<key>description</key>
		<string>Assisted aiming with laser sight</string>
		<key>image</key>
		<string>LaserSight</string>
		<key>title</key>
		<string>Laser Sight</string>
	</dict>
	<dict>
		<key>description</key>
		<string>All hogs have a personal forcefield</string>
		<key>image</key>
		<string>Invulnerable</string>
		<key>title</key>
		<string>Invulnerable</string>
	</dict>
	<dict>
		<key>description</key>
		<string>All (living) hedgehogs are fully restored at the end of turn</string>
		<key>image</key>
		<string>ResetHealth</string>
		<key>title</key>
		<string>Reset Health</string>
	</dict>
	<dict>
		<key>description</key>
		<string>Gain 80% of the damage you do back in health</string>
		<key>image</key>
		<string>Vampiric</string>
		<key>title</key>
		<string>Vampirism Mode</string>
	</dict>
	<dict>
		<key>description</key>
		<string>Share your opponents pain, share their damage</string>
		<key>image</key>
		<string>Karma</string>
		<key>title</key>
		<string>Karma Mode</string>
	</dict>
	<dict>
		<key>description</key>
		<string>Your hogs are unable to move, test your aim</string>
		<key>image</key>
		<string>Artillery</string>
		<key>title</key>
		<string>Artillery Mode</string>
	</dict>
	<dict>
		<key>description</key>
		<string>Defend your fort and destroy the opponents</string>
		<key>image</key>
		<string>Forts</string>
		<key>title</key>
		<string>Fort Mode</string>
	</dict>
	<dict>
		<key>description</key>
		<string>Order of play is random instead of in room order</string>
		<key>image</key>
		<string>RandomOrder</string>
		<key>title</key>
		<string>Random Order</string>
	</dict>
	<dict>
		<key>description</key>
		<string>Play with a King; when he dies, your side loses</string>
		<key>image</key>
		<string>King</string>
		<key>title</key>
		<string>King Mode</string>
	</dict>
	<dict>
		<key>description</key>
		<string>Take turns placing your hedgehogs pre-game</string>
		<key>image</key>
		<string>PlaceHog</string>
		<key>title</key>
		<string>Place Hedgehogs</string>
	</dict>
	<dict>
		<key>description</key>
		<string>Ammo is shared between all clan teams</string>
		<key>image</key>
		<string>SharedAmmo</string>
		<key>title</key>
		<string>Clan Shares Ammo</string>
	</dict>
	<dict>
		<key>description</key>
		<string>Disable girders when generating random maps</string>
		<key>image</key>
		<string>DisableGirders</string>
		<key>title</key>
		<string>Disable Girders</string>
	</dict>
	<dict>
		<key>description</key>
		<string>Disable land objects when generating maps</string>
		<key>image</key>
		<string>DisableLandObjects</string>
		<key>title</key>
		<string>Disable Land Objects</string>
	</dict>
	<dict>
		<key>description</key>
		<string>AI-controlled hogs respawn on death</string>
		<key>image</key>
		<string>AISurvival</string>
		<key>title</key>
		<string>AI Survival Mode</string>
	</dict>
	<dict>
		<key>description</key>
		<string>Attacking does not end your turn</string>
		<key>image</key>
		<string>InfAttack</string>
		<key>title</key>
		<string>Unlimited Attacks</string>
	</dict>
	<dict>
		<key>description</key>
		<string>Weapons are reset to starting values each turn</string>
		<key>image</key>
		<string>ResetWeps</string>
		<key>title</key>
		<string>Reset Weapons</string>
	</dict>
	<dict>
		<key>description</key>
		<string>Each hedgehog has its own ammo</string>
		<key>image</key>
		<string>PerHogAmmo</string>
		<key>title</key>
		<string>Per Hedgehog Ammo</string>
	</dict>
	<dict>
		<key>description</key>
		<string>You will not have to worry about wind any more</string>
		<key>image</key>
		<string>NoWind</string>
		<key>title</key>
		<string>Disable Wind</string>
	</dict>
	<dict>
		<key>description</key>
		<string>Wind will affect almost everything</string>
		<key>image</key>
		<string>MoreWind</string>
		<key>title</key>
		<string>More Wind</string>
	</dict>
	<dict>
		<key>description</key>
		<string>Clan teams take turns sharing their time</string>
		<key>image</key>
		<string>TagTeam</string>
		<key>title</key>
		<string>Tag Team</string>
	</dict>
	<dict>
		<key>description</key>
		<string>Add an indestructible border along the bottom</string>
		<key>image</key>
		<string>BottomBorder</string>
		<key>title</key>
		<string>Bottom Border</string>
	</dict>
</array>
</plist>