Engine:
* Bomb clusters now inherit 20 % of their parent's horizontal velocity (makes it a little bit more realistic without completely changing gameplay IMO - needs testing)
Mercurial:
* Added EOL rules (requires plugin to be activated) and ignore list
//
// MainMenuViewController.h
// hwengine
//
// Created by Vittorio on 08/01/10.
// Copyright 2010 __MyCompanyName__. All rights reserved.
//
#import <UIKit/UIKit.h>
@class SplitViewRootController;
@class GameConfigViewController;
@interface MainMenuViewController : UIViewController {
UILabel *versionLabel;
SplitViewRootController *settingsViewController;
GameConfigViewController *gameConfigViewController;
}
@property (nonatomic,retain) IBOutlet UILabel *versionLabel;
-(IBAction) switchViews:(id)sender;
@end