gameServer/Consts.hs
author nemo
Tue, 13 Sep 2011 00:13:01 -0400
changeset 5885 ae257409bcff
parent 4973 53411a26df7e
child 6737 ce5fbd98370f
permissions -rw-r--r--
Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.

{-# LANGUAGE OverloadedStrings #-}
module Consts where

import qualified Data.ByteString.Char8 as B

serverVersion :: B.ByteString
serverVersion = "0"