Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
#! /usr/bin/sed -nf
s/^#define *FREETYPE_MAJOR *\([^ ][^ ]*\).*$/freetype_major="\1" ;/p
s/^#define *FREETYPE_MINOR *\([^ ][^ ]*\).*$/freetype_minor=".\1" ;/p
s/^#define *FREETYPE_PATCH *\([^ ][^ ]*\).*$/freetype_patch=".\1" ;/p