misc/quazip/quacrc32.h
author nemo
Tue, 13 Sep 2011 00:13:01 -0400
changeset 5885 ae257409bcff
parent 5752 ea95ee97c805
permissions -rw-r--r--
Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.

#ifndef QUACRC32_H
#define QUACRC32_H

#include "quachecksum32.h"

///CRC32 checksum
/** \class QuaCrc32 quacrc32.h <quazip/quacrc32.h>
* This class wrappers the crc32 function with the QuaChecksum32 interface.
* See QuaChecksum32 for more info.
*/
class QUAZIP_EXPORT QuaCrc32 : public QuaChecksum32 {

public:
	QuaCrc32();

	quint32 calculate(const QByteArray &data);

	void reset();
	void update(const QByteArray &buf);
	quint32 value();

private:
	quint32 checksum;
};

#endif //QUACRC32_H