TechRacer: Fix gears not spawning on turn start when player pressed control right at start
The activationStage was horribly programmed and heavily relied on timer. There was a sweet spot
at turn start that if you managed to push a key right at the start of turn, you skip the Ready
phase and the activationStage would advance, causing the gear spawning code to be skipped.
This fix greatly simplies the spawning phase.
# Find liblua
#
# Once done this will define
# LUA_FOUND - system has Lua
# LUA_INCLUDE_DIR - the Lua include directory
# LUA_LIBRARY - The library needed to use Lua
# Copyright (c) 2013, Vittorio Giovara <vittorio.giovara@gmail.com>
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
include(FindPackageHandleStandardArgs)
find_path(LUA_INCLUDE_DIR lua.h
PATHS /usr/include /usr/local/include /usr/pkg/include
PATH_SUFFIXES lua5.1 lua51 lua-5.1)
find_library(LUA_LIBRARY NAMES liblua lua51 lua5.1 lua-5.1 lua
PATHS /lib /usr/lib /usr/local/lib /usr/pkg/lib)
find_package_handle_standard_args(Lua DEFAULT_MSG LUA_LIBRARY LUA_INCLUDE_DIR)
mark_as_advanced(LUA_INCLUDE_DIR LUA_LIBRARY)