hedgewars/pas2cRedo.pas
author Wuzzy <Wuzzy2@mail.ru>
Thu, 26 Jul 2018 18:01:32 +0200
changeset 13558 af92481415ef
parent 12104 f61bd25b9f70
child 14913 68e1783762bc
permissions -rw-r--r--
TechRacer: Fix gears not spawning on turn start when player pressed control right at start The activationStage was horribly programmed and heavily relied on timer. There was a sweet spot at turn start that if you managed to push a key right at the start of turn, you skip the Ready phase and the activationStage would advance, causing the gear spawning code to be skipped. This fix greatly simplies the spawning phase.

redo;
{This file contains functions that are re-implemented}
{pas2c will add prefix fpcrtl_ to all these functions}
type
    uinteger = uinteger;
    Integer = integer;
    LongInt = integer;
    LongWord = uinteger;
    Cardinal = uinteger;
    PtrInt = integer;
    SizeInt = PtrInt;
    Word = uinteger;
    Byte = integer;
    SmallInt = integer;
    ShortInt = integer;
    Int64 = integer;
    QWord = uinteger;
    GLint = integer;
    GLuint = integer;
    int = integer;
    size_t = integer;

    pointer = pointer;

    float = float;
    single = float;
    double = float;
    real = float;
    extended = float;
    GLfloat = float;

    boolean = boolean;
    LongBool = boolean;

    string = string;
    shortstring = string;
    ansistring = string;
    widechar = string;

    char = char;
    PChar = ^char;
    PPChar = ^Pchar;

    PByte = ^Byte;
    PLongInt = ^LongInt;
    PLongWord = ^LongWord;
    PInteger = ^Integer;

    Handle = integer;

var
    write, writeLn, read, readLn, flush, CreateDir: procedure;

    halt:procedure;

    GetEnumName:function:shortstring;
    TypeInfo:function:Integer;

    lo:function:Integer;

    init:procedure;

    StrLen:function : integer;
    odd, even : function : boolean;

    Length : function : integer;

    Now : function : integer;

    new, dispose, FillChar, Insert, Delete, Move : procedure;

    trunc, round, ceil : function : integer;
    abs, sqr : function : integer;

    StrPas, FormatDateTime, copy, str, PosS, LowerCase : function : shortstring;
    pos : function : integer;
    StrToInt : function : integer;
    SetLength, SetLengthA, val, StrDispose, StrCopy : procedure;
    _pchar, _pcharA, StrAlloc : function : PChar;
    pchar2str, astr2str : function : string;
    pchar2astr, str2astr : function : ansistring;
    memcpy : procedure;
    StrLength : function : integer;

     min, max:function:integer;
    assign, rewrite, rewrite_2, reset, reset_2, flush, BlockWrite, BlockRead, close : procedure;
    FileExists, DirectoryExists, eof : function : boolean;

    ParamCount : function : integer;
    ParamStr : function : string;

    arctan2, power: function : float;

    //TypeInfo, GetEnumName : function : shortstring;

    UTF8ToUnicode, WrapText: function : shortstring;

    GetMem : function : pointer;
    FreeMem : procedure;

    BeginThread, ThreadSwitch : procedure;
    InterlockedIncrement, InterlockedDecrement : procedure;

    random : function : integer;
    randomize : procedure;

    Assigned : function : boolean;

    //EnumToStr : function : string;

    initParams : procedure;

    Load_GL_VERSION_2_0 : procedure;

    GetCurrentDir : function : PChar;