Allow limited form of SuddenDeath (WaterRise = 0) in both CTF modes
Fix missing case of support for more players in CTF_Blizzard
/********************************************************************
* *
* THIS FILE IS PART OF THE OggVorbis 'TREMOR' CODEC SOURCE CODE. *
* *
* USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS *
* GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
* IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. *
* *
* THE OggVorbis 'TREMOR' SOURCE CODE IS (C) COPYRIGHT 1994-2002 *
* BY THE Xiph.Org FOUNDATION http://www.xiph.org/ *
* *
********************************************************************
function: basic shared codebook operations
********************************************************************/
#ifndef _V_CODEBOOK_H_
#define _V_CODEBOOK_H_
#include "ogg.h"
/* This structure encapsulates huffman and VQ style encoding books; it
doesn't do anything specific to either.
valuelist/quantlist are nonNULL (and q_* significant) only if
there's entry->value mapping to be done.
If encode-side mapping must be done (and thus the entry needs to be
hunted), the auxiliary encode pointer will point to a decision
tree. This is true of both VQ and huffman, but is mostly useful
with VQ.
*/
typedef struct static_codebook{
long dim; /* codebook dimensions (elements per vector) */
long entries; /* codebook entries */
long *lengthlist; /* codeword lengths in bits */
/* mapping ***************************************************************/
int maptype; /* 0=none
1=implicitly populated values from map column
2=listed arbitrary values */
/* The below does a linear, single monotonic sequence mapping. */
long q_min; /* packed 32 bit float; quant value 0 maps to minval */
long q_delta; /* packed 32 bit float; val 1 - val 0 == delta */
int q_quant; /* bits: 0 < quant <= 16 */
int q_sequencep; /* bitflag */
long *quantlist; /* map == 1: (int)(entries^(1/dim)) element column map
map == 2: list of dim*entries quantized entry vals
*/
} static_codebook;
typedef struct codebook{
long dim; /* codebook dimensions (elements per vector) */
long entries; /* codebook entries */
long used_entries; /* populated codebook entries */
/* the below are ordered by bitreversed codeword and only used
entries are populated */
int binarypoint;
ogg_int32_t *valuelist; /* list of dim*entries actual entry values */
ogg_uint32_t *codelist; /* list of bitstream codewords for each entry */
int *dec_index;
char *dec_codelengths;
ogg_uint32_t *dec_firsttable;
int dec_firsttablen;
int dec_maxlength;
long q_min; /* packed 32 bit float; quant value 0 maps to minval */
long q_delta; /* packed 32 bit float; val 1 - val 0 == delta */
} codebook;
extern void vorbis_staticbook_clear(static_codebook *b);
extern void vorbis_staticbook_destroy(static_codebook *b);
extern int vorbis_book_init_decode(codebook *dest,const static_codebook *source);
extern void vorbis_book_clear(codebook *b);
extern long _book_maptype1_quantvals(const static_codebook *b);
extern int vorbis_staticbook_unpack(oggpack_buffer *b,static_codebook *c);
extern long vorbis_book_decode(codebook *book, oggpack_buffer *b);
extern long vorbis_book_decodevs_add(codebook *book, ogg_int32_t *a,
oggpack_buffer *b,int n,int point);
extern long vorbis_book_decodev_set(codebook *book, ogg_int32_t *a,
oggpack_buffer *b,int n,int point);
extern long vorbis_book_decodev_add(codebook *book, ogg_int32_t *a,
oggpack_buffer *b,int n,int point);
extern long vorbis_book_decodevv_add(codebook *book, ogg_int32_t **a,
long off,int ch,
oggpack_buffer *b,int n,int point);
extern int _ilog(unsigned int v);
#endif