nicklists:
* friends go to the top
* ignored people go to the bottom
* first time each of those happens it automatically scrolls there (to avoid "where did it go?!"-moments)
friendslist/ignorelist:
adding a nick to one will remove it from other
/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2007-2010 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#include "hwconsts.h"
QString * cProtoVer = new QString("${HEDGEWARS_PROTO_VER}");
QString * cDataDir = new QString("${HEDGEWARS_DATADIR}");
QString * cConfigDir = new QString("");
QString * cVersionString = new QString("${HEDGEWARS_VERSION}");
QDir * bindir = new QDir("${HEDGEWARS_BINDIR}");
QDir * cfgdir = new QDir();
QDir * datadir = new QDir();
QStringList * Themes;
QStringList * mapList;
QStringList * scriptList;
bool custom_config = false;
bool custom_data = false;
int cMaxTeams = 6;
QString * cDefaultAmmoStore = new QString(
"93919294221991210322351110012010000002111101010111299"
"04050405416006555465544647765766666661555101011154111"
"00000000000002055000000400070040000000002000000006000"
"13111103121111111231141111111111111112111111011111211"
);
int cAmmoNumber = cDefaultAmmoStore->size() / 4;
QList< QPair<QString, QString> > cDefaultAmmos =
QList< QPair<QString, QString> >()
<< qMakePair(QString("Default"), *cDefaultAmmoStore)
<< qMakePair(QString("Crazy"), QString(
// TODO: Remove Piano's unlimited uses!
"99999999999999999929999999999999992999999999099999922"
"11111101111111111111111111111111111111111111011111111"
"00000000000000000000000000000000000000000000000000000"
"13111103121111111231141111111111111112111101011111111"
))
<< qMakePair(QString("Pro Mode"), QString(
"90900090000000000000090000000000000000000000000000000"
"00000000000000000000000000000000000000000000000000000"
"00000000000002055000000400070040000000002000000000000"
"11111111111111111111111111111111111111111001011111111"
))
<< qMakePair(QString("Shoppa"), QString(
"00000099000000000000000000000000000000000000000000000"
"44444100442444022101121212224220000000020004000100111"
"00000000000000000000000000000000000000000000000000000"
"11111111111111111111111111111111111111111011011111111"
))
<< qMakePair(QString("Clean Slate"),QString(
"10100090000100000110000000000000000000000000000010000"
"04050405416006555465544647765766666661555101011154111"
"00000000000000000000000000000000000000000000000000000"
"13111103121111111231141111111111111112111111011111111"
))
<< qMakePair(QString("Minefield"), QString(
"00000099000900000003000000000000000000000000000000000"
"00000000000000000000000000000000000000000000000000000"
"00000000000002055000000400070040000000002000000006000"
"11111111111111111111111111111111111111111111011111111"
))
<< qMakePair(QString("Thinking with Portals"), QString(
"90000090020000000021000000000000001100000900000000000"
"04050405416006555465544647765766666661555101011154111"
"00000000000002055000000400070040000000002000000006000"
"13111103121111111231141111111111111112111111011111111"
));
QColor *colors[] = {
new QColor(221, 0, 0), // classic red
new QColor( 51, 102, 217), // dark blue
new QColor( 62, 147, 33), // classic green
new QColor(162, 61, 187), // classic purple
new QColor(255, 255, 0), // yellow
new QColor(115, 115, 115), // classic gray
new QColor(0, 255, 255), // cyan
new QColor(255, 136, 136), // peach
// add new colors here
0};
QString * netHost = new QString();
quint16 netPort = 46631;
bool haveServer = ${HAVE_NETSERVER};
bool isDevBuild = ${HW_DEV};