QTfrontend/net/netudpwidget.cpp
author nemo
Sat, 27 Apr 2013 16:56:50 -0400
changeset 8939 b26aaf28c920
parent 8609 3f6c08223aa1
child 9080 9b42757d7e71
permissions -rw-r--r--
So. First pass. Add secondary explosions to RateExplosion and RateShotgun. Not yet added to shoves. This is of limited utility at present since the dX has to be small since we can't bother tracing all hog motion. But, should be more useful once shove is added, and tracking of explosives and mines.

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2007 Igor Ulyanov <iulyanov@gmail.com>
 * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
 */

#include <QUdpSocket>

#include "netudpwidget.h"
#include "hwconsts.h"

HWNetUdpModel::HWNetUdpModel(QObject* parent) :
    HWNetServersModel(parent)
{
    pUdpSocket = new QUdpSocket(this);

    pUdpSocket->bind();
    connect(pUdpSocket, SIGNAL(readyRead()), this, SLOT(onClientRead()));
}

void HWNetUdpModel::updateList()
{
    games.clear();

    reset();

    pUdpSocket->writeDatagram("hedgewars client", QHostAddress::Broadcast, NETGAME_DEFAULT_PORT);
}

void HWNetUdpModel::onClientRead()
{
    while (pUdpSocket->hasPendingDatagrams())
    {
        QByteArray datagram;
        datagram.resize(pUdpSocket->pendingDatagramSize());
        QHostAddress clientAddr;
        quint16 clientPort;

        pUdpSocket->readDatagram(datagram.data(), datagram.size(), &clientAddr, &clientPort);

        QString packet = QString::fromUtf8(datagram.data());
        if(packet.startsWith("hedgewars server"))
        {
            QStringList sl;
            sl << packet.remove(0, 17) << clientAddr.toString() << QString::number(NETGAME_DEFAULT_PORT);
            games.append(sl);
        }
    }

    reset();
}

QVariant HWNetUdpModel::data(const QModelIndex &index,
                             int role) const
{
    if (!index.isValid() || index.row() < 0
            || index.row() >= games.size()
            || role != Qt::DisplayRole)
        return QVariant();

    return games[index.row()][index.column()];
}