workaround. disable drawing shot after passing through portal. proper fix would need to use the portal position
{-# LANGUAGE OverloadedStrings, DeriveDataTypeable #-}
module CoreTypes where
import Control.Concurrent
import Data.Word
import qualified Data.Map as Map
import Data.Sequence(Seq, empty)
import Data.Time
import Network
import Data.Function
import Data.ByteString.Char8 as B
import Data.Unique
import Control.Exception
import Data.Typeable
import Data.TConfig
-----------------------
import RoomsAndClients
type ClientChan = Chan [B.ByteString]
data ClientInfo =
ClientInfo
{
clUID :: Unique,
sendChan :: ClientChan,
clientSocket :: Socket,
host :: B.ByteString,
connectTime :: UTCTime,
nick :: B.ByteString,
webPassword :: B.ByteString,
logonPassed :: Bool,
clientProto :: !Word16,
roomID :: RoomIndex,
pingsQueue :: !Word,
isMaster :: Bool,
isReady :: !Bool,
isAdministrator :: Bool,
clientClan :: Maybe B.ByteString,
teamsInGame :: Word
}
instance Eq ClientInfo where
(==) = (==) `on` clientSocket
data HedgehogInfo =
HedgehogInfo B.ByteString B.ByteString
data TeamInfo =
TeamInfo
{
teamownerId :: ClientIndex,
teamowner :: B.ByteString,
teamname :: B.ByteString,
teamcolor :: B.ByteString,
teamgrave :: B.ByteString,
teamfort :: B.ByteString,
teamvoicepack :: B.ByteString,
teamflag :: B.ByteString,
difficulty :: Int,
hhnum :: Int,
hedgehogs :: [HedgehogInfo]
}
data RoomInfo =
RoomInfo
{
masterID :: ClientIndex,
name :: B.ByteString,
password :: B.ByteString,
roomProto :: Word16,
teams :: [TeamInfo],
gameinprogress :: Bool,
playersIn :: !Int,
readyPlayers :: !Int,
isRestrictedJoins :: Bool,
isRestrictedTeams :: Bool,
roundMsgs :: Seq B.ByteString,
leftTeams :: [B.ByteString],
teamsAtStart :: [TeamInfo],
mapParams :: Map.Map B.ByteString B.ByteString,
params :: Map.Map B.ByteString [B.ByteString]
}
newRoom :: RoomInfo
newRoom =
RoomInfo
(error "No room master defined")
""
""
0
[]
False
0
0
False
False
Data.Sequence.empty
[]
[]
(
Map.fromList $ Prelude.zipWith (,)
["MAP", "MAPGEN", "MAZE_SIZE", "SEED", "TEMPLATE"]
["+rnd+", "0", "0", "seed", "0"]
)
(Map.singleton "SCHEME" ["Default"])
data StatisticsInfo =
StatisticsInfo
{
playersNumber :: Int,
roomsNumber :: Int
}
data ServerInfo =
ServerInfo
{
isDedicated :: Bool,
serverMessage :: B.ByteString,
serverMessageForOldVersions :: B.ByteString,
latestReleaseVersion :: Word16,
earliestCompatibleVersion :: Word16,
listenPort :: PortNumber,
nextRoomID :: Int,
dbHost :: B.ByteString,
dbName :: B.ByteString,
dbLogin :: B.ByteString,
dbPassword :: B.ByteString,
bans :: [BanInfo],
restartPending :: Bool,
coreChan :: Chan CoreMessage,
dbQueries :: Chan DBQuery,
serverConfig :: Maybe Conf
}
newServerInfo :: Chan CoreMessage -> Chan DBQuery -> Maybe Conf -> ServerInfo
newServerInfo =
ServerInfo
True
"<h2><p align=center><a href=\"http://www.hedgewars.org/\">http://www.hedgewars.org/</a></p></h2>"
"<font color=yellow><h3 align=center>Hedgewars 0.9.16 is out! Please update.</h3><p align=center><a href=http://hedgewars.org/download.html>Download page here</a></font>"
39
31 -- 0.9.13
46631
0
""
""
""
""
[]
False
data AccountInfo =
HasAccount B.ByteString Bool
| Guest
| Admin
deriving (Show, Read)
data DBQuery =
CheckAccount ClientIndex Int B.ByteString B.ByteString
| ClearCache
| SendStats Int Int
deriving (Show, Read)
data CoreMessage =
Accept ClientInfo
| ClientMessage (ClientIndex, [B.ByteString])
| ClientAccountInfo ClientIndex Int AccountInfo
| TimerAction Int
| Remove ClientIndex
type MRnC = MRoomsAndClients RoomInfo ClientInfo
type IRnC = IRoomsAndClients RoomInfo ClientInfo
data Notice =
NickAlreadyInUse
| AdminLeft
deriving Enum
data ShutdownException =
ShutdownException
| RestartException
deriving (Show, Typeable)
instance Exception ShutdownException
data ShutdownThreadException = ShutdownThreadException String
deriving Typeable
instance Show ShutdownThreadException where
show (ShutdownThreadException s) = s
instance Exception ShutdownThreadException
data BanInfo =
BanByIP B.ByteString B.ByteString UTCTime
| BanByNick B.ByteString B.ByteString UTCTime
deriving (Show, Read)