Bit of an experiment with giving flakes a bit more depth. Might need to be theme flagged, or theme flakes reworked on some themes. Looks neat in stereo. Also finally use an array for the layers
/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2008-2011 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#include <QDir>
#include <QPixmap>
#include <QPainter>
#include "hwconsts.h"
#include "hwform.h"
#include "hats.h"
#include "HWDataManager.h"
HatsModel::HatsModel(QObject* parent) :
QAbstractListModel(parent)
{
QPixmap hhpix = QPixmap(
HWDataManager::instance().findFileForRead("Graphics/Hedgehog/Idle.png")
).copy(0, 0, 32, 32);
// my reserved hats
QStringList hatsList = HWDataManager::instance().entryList(
"Graphics/Hats/Reserved",
QDir::Files,
QStringList(playerHash+"*.png")
);
int nReserved = hatsList.size();
// regular hats
hatsList.append(HWDataManager::instance().entryList(
"Graphics/Hats",
QDir::Files,
QStringList("*.png")
)
);
int nHats = hatsList.size();
for (int i = 0; i < nHats; i++)
{
bool isReserved = (i < nReserved);
QString str = hatsList.at(i);
str = str.remove(QRegExp("\\.png$"));
QPixmap pix(
HWDataManager::instance().findFileForRead(
"Graphics/Hats/" + QString(isReserved?"Reserved/":"") + str +
".png"
)
);
// rename properly
if (isReserved)
str = "Reserved "+str.remove(0,32);
QPixmap tmppix(32, 37);
tmppix.fill(QColor(Qt::transparent));
QPainter painter(&tmppix);
painter.drawPixmap(QPoint(0, 5), hhpix);
painter.drawPixmap(QPoint(0, 0), pix.copy(0, 0, 32, 32));
if(pix.width() > 32)
painter.drawPixmap(QPoint(0, 0), pix.copy(32, 0, 32, 32));
painter.end();
if (str == "NoHat")
hats.prepend(qMakePair(str, QIcon(tmppix)));
else
hats.append(qMakePair(str, QIcon(tmppix)));
}
}
QVariant HatsModel::headerData(int section,
Qt::Orientation orientation, int role) const
{
Q_UNUSED(section);
Q_UNUSED(orientation);
Q_UNUSED(role);
return QVariant();
}
int HatsModel::rowCount(const QModelIndex &parent) const
{
if (parent.isValid())
return 0;
else
return hats.size();
}
/*int HatsModel::columnCount(const QModelIndex & parent) const
{
if (parent.isValid())
return 0;
else
return 2;
}
*/
QVariant HatsModel::data(const QModelIndex &index,
int role) const
{
if (!index.isValid() || index.row() < 0
|| index.row() >= hats.size()
|| (role != Qt::DisplayRole && role != Qt::DecorationRole))
return QVariant();
if (role == Qt::DisplayRole)
return hats.at(index.row()).first;
else // role == Qt::DecorationRole
return hats.at(index.row()).second;
}