ASA ice02: Clean up some subtle weirdness on timeout
When time's up or player lost, do this:
- Remove all rings
- Don't give time or saucer bonus when touching ring *after* timeout
- Prevent next turn from starting
[package]
name = "hwrunner"
version = "0.1.0"
authors = ["Hedgewars Project"]
edition = "2018"
[dependencies]
gfx = "0.17"
glutin = "0.18"
gfx_window_glutin = "0.26"
lib-hedgewars-engine = { path = "../lib-hedgewars-engine" }