At the very least we should match the gameserver length which seems to be 40, not 60
// MyUnknown.h
#ifndef __MYUNKNOWN_H
#define __MYUNKNOWN_H
#ifdef _WIN32
#ifdef _WIN32_WCE
#if (_WIN32_WCE > 300)
#include <basetyps.h>
#else
#define MIDL_INTERFACE(x) struct
#endif
#else
#include <basetyps.h>
#endif
#include <unknwn.h>
#else
#include "MyWindows.h"
#endif
#endif