misc/libphysfs/lzma/CPP/Common/StringToInt.h
author nemo
Sat, 25 Nov 2017 11:28:44 -0500
changeset 12845 b63ec501490b
parent 12213 bb5522e88ab2
permissions -rw-r--r--
At the very least we should match the gameserver length which seems to be 40, not 60

// Common/StringToInt.h

#ifndef __COMMON_STRINGTOINT_H
#define __COMMON_STRINGTOINT_H

#include <string.h>
#include "Types.h"

UInt64 ConvertStringToUInt64(const char *s, const char **end);
UInt64 ConvertOctStringToUInt64(const char *s, const char **end);
UInt64 ConvertStringToUInt64(const wchar_t *s, const wchar_t **end);

Int64 ConvertStringToInt64(const char *s, const char **end);

#endif